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6, 7 or 8 Buttons
solderguy1:
--- Quote from: cmoses on October 07, 2008, 09:00:37 pm ---
--- Quote from: solderguy1 on October 07, 2008, 02:59:41 pm ---I went for a standard 7-button layout, but I made my 7th buttons TT2 spinners:
--- End quote ---
Can you post a picture of your your TT2 spinners in the 7th button position? Also if you have any info showing the measurements used for spacing. I am very interested in this idea, something I had not thought of. I am very interested in incorporating dual spinners in my cabinet for games like Super Sprint, Ivan Stewart's Off Road Racing, etc. How is the spacing?
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From the department of "Better late than never". Spacing is 1.5 inches center to center on buttons and 3.5 inches from center of stick to centerline of left buttons. Spinner should be set wherever is good for your thumb, try standing it upside down and moving it around till it feels right, then drill.
Pretty happy with it, only nit is having to hold arms up when playing dual stick games. And the GGG steering wheels probably won't fit, but I can live without those. Just wanted the maximum gaming I could get without going into Frankenpanel mode.
Martijn:
i will use 7 buttons layout on my sf cab
question about this
is it possible to edit the neogeo game ini files so it will remap the buttons on the fly for the 4 button in a row style?
i am using u360 with the wireing harnas to the 7 buttons
u_rebelscum:
--- Quote from: Martijn on October 17, 2008, 08:15:24 am ---i will use 7 buttons layout on my sf cab
question about this
is it possible to edit the neogeo game ini files so it will remap the buttons on the fly for the 4 button in a row style?
i am using u360 with the wireing harnas to the 7 buttons
--- End quote ---
There are quite a few ways you can do this.
My fav method: use a ctrlr file for all games in mame.ini, with a neogeo section. Mame will ignore the neogeo section if the game is not a neogeo game, but use it if it is. If you have mame, it cames with a few example files with neogeo sections. All check out our wiki ctrlr page for a lot more info. If that's not clear or need more details, I might be able to help.
Close but different: make ini file for neogeo games, pointing to a ctrlr file that the other games don't. The remap can be in the default sections, or in a neogeo section (but if it's the latter, just do the above).
There are other ways, but they need separate apps and I haven't tried 'em, so I won't go into them: xpadder/joy2key + batch, and maybe ultramap + batch.
Martijn:
thanks, ini files sound simple and great !
still busy building my cp, but already good to know
:cheers:
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