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A new Galaga!
patrickl:
--- Quote from: RayB on July 24, 2008, 01:05:31 pm ---I agree! Everything new sucks! Everything that's a sequel or based off previous innovations sucks! In fact, Xiau2 SUCKS! Nothing will ever compare to the original Xiau !
--- End quote ---
:laugh2:
erictrumpet:
Two issues with Xingiouoiaisio2's diatribe above:
1. sounds composed in the 60s/70s with analog synths were not created by "haphazard poking" -- they were created by carefully and purposefully modifying waveforms through specific patches on a wave generator. I have used some of this gear and believe me you don't get very far just goofing around. You learn the way a sawtooth sounds and what altering specific parameters will do to it, then you carefully compose accordingly.
2. game music composers are as talented and trained as ever, perhaps more than ever, but like in any profession there are those who are good and those who are mediocre/bad. I know two people who make their living composing game music and they do very well and their output is interesting and enjoyable. They put a lot of thought into their music and take it very seriously.
Eric.
kayoteq:
We've tolerated years of Donkey Kong games that have nothing to do with barrels and ladders..
yet came back with D2K anyway as the 'true sequel'...
Some geek coders could possibly take the same approach with the stuff already in there..
Agalag?
That's just a graphics prom hack. But the wings flap on the start screen , and the text was just an experiment.
All you'd have to do, in theory, is to point the graphics load to another area each designated level.
New enemies each 4th level, same gameplay. :)
TOK:
--- Quote from: kayoteq on July 25, 2008, 12:50:28 pm ---We've tolerated years of Donkey Kong games that have nothing to do with barrels and ladders..
yet came back with D2K anyway as the 'true sequel'...
Some geek coders could possibly take the same approach with the stuff already in there..
Agalag?
That's just a graphics prom hack. But the wings flap on the start screen , and the text was just an experiment.
All you'd have to do, in theory, is to point the graphics load to another area each designated level.
New enemies each 4th level, same gameplay. :)
--- End quote ---
I think putting new graphics on top of an existing ROM is what the designer of Mechatron did. Its Robotron with new graphics.
It also has the neat feature of saving the top 40 scores for all to see on both your cab and the net.
http://norrish.force9.co.uk/robotron/
Tithis:
--- Quote from: Xiaou2 on July 22, 2008, 03:50:26 pm ---Portal - Ohh look... ANOTHER FPS! What a surprise ::)
--- End quote ---
Have you even played Portal? Cause if you had I really doubt you would call it 'another FPS'. Its closer to a first person puzzle game then a first person shooter. There is barely any fighting, if making a portal to drop a block on a turret could be called fighting.
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