Arcade Collecting > Pinball

My First Pin - Flight 2000 (Pics)

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Neverending Project:

--- Quote from: ChadTower on April 09, 2008, 02:11:03 pm ---If you like working on it, consider buying the playfield for later swapping, but don't even think about thinking about doing the swap.  If you're in over your head now that's jumping off a bridge.

First thing you do is go over to marvin3m.com and read the repair guide on that pin.  Then read it again.  Check the fuses, if they're all proper power it up, and then read the guide a third time.

--- End quote ---
I have read the beginning section (Before Turning the Game On) twice. I am reading it again now.

shardian:

--- Quote from: pinballjim on April 09, 2008, 04:16:53 pm ---Ah jeez, man, just go plug the damn thing in.  :D



--- End quote ---

I agree. How are you ever going to learn anything if you don't blow some stuff up? You have to learn troubleshooting sometime, might as well be now! ;D

Neverending Project:
OK, well I haven't been entirely truthful.  :-[ We powered the game up when I picked it up, before I took the back box off. It comes on, searches for a ball (you can hear some solenoids), and then enters when I assume is attract mode. At least half the lights on the PF need replacing, and there is no sound. But I haven't even checked the fuses yet.

So on marvin3m, he suggests some repairs/upgrades "before turning the game on." On this model he suggests replacing all the header pins on the rectifier board, adding a couple of jumper wires to the MPU to add additional paths for a few lines, replacing the rectifier bridges with larger ones, replacing the caps on the on the solenoid driver board, and a bunch of other stuff.

I realize that he suggests these changes for the longevity of the machine, but should I wait and see where the problems are first, or should I go ahead and make the suggested changes right away?

shardian:
Depends really. If the marvin3m guide is suggesting replacing connector pins, then acid damage is a possibility. If you inspect the connectors and see that the pins are flattened and corroded, then replacing them is your #1 priority.

ChadTower:

I don't think you have to do marvin3m's longevity mods during the initial repair process.  You'll want to do them if the game is a keeper, or if you plan to sell it as restored, but just during your initial diagnostics don't worry about those.  Just make sure that there aren't any obviously blown coils and that all of the fuses are properly rated - sometimes stuff powers up just because the seller has way overfused the circuit to get it out the door.  If that happens and you keep the game on all that long it will do a lot more damage someplace.

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