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Ultrastik 360 Octagonal Restrictor / Happs Concave vs. Convex Review

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AndyWarne:
This is the plan to address these issues:

We have a part-time person coming in tomorrow to go through all the pillars and ensure they can all be screwed in quite easily, using one of the thumb-nuts for assistance if required. Any that don't will be discarded.

The PCB holes are 3.9mm diameter. I dont want to go to 4mm as thats too large so we have ordered a special set of 3.95mm drills.

The picture on the website instruction page does show the orientation of the pillars but I will add text describing the correct fitting.

Andy

Ginsu Victim:
It seemed pretty easy to tell which way they went. I think that 3.95mm drillbit will do the trick.

Ummon:
Ah. I also PM'd Andy about this. Yes, cnc is what I later thought to add but hadn't been back to do so. As for the design I had in mind: think of it like an upside-down table, where the legs fit to the underside of the stick base, and the pcb fits on the underside of the table (the top as it were) like an inset or something. Does that make sense? The only issue I can see is the restrictors, as those would increase the distance from the magnet to the sensor - unless the restrictors were drilled (or made) for the legs to go through?


And while I'm thinking on restrictors, perhaps they could be re-designed in a modular sense: one outer piece and you snap in different types of inner parts - square, round, octagonal, small round. I don't know if this idea would economically be feasible vs separate restrictors.

RoomTenONine:
Re: the convex v. concave pushbuttons...

Yes the concave buttons "feel" like the majority of American and European (AFAIK) arcade machines we played growing up.  For general "pushing" of the two styles there isn't much difference aside from a slight tactile feel.  However, the convex buttons do offer a serious advantage given the right game (namely modern fighters) during certain moves requiring a quick successive tapping of one or more buttons (a double tap).  Here it is easier to use two fingers to alternately tap the same button quicly and this is much easier to pull off on convex buttons.

Ummon:

--- Quote from: RoomTenONine on August 01, 2008, 02:26:16 am ---Re: the convex v. concave pushbuttons...

Yes the concave buttons "feel" like the majority of American and European (AFAIK) arcade machines we played growing up.  For general "pushing" of the two styles there isn't much difference aside from a slight tactile feel.  However, the convex buttons do offer a serious advantage given the right game (namely modern fighters) during certain moves requiring a quick successive tapping of one or more buttons (a double tap).  Here it is easier to use two fingers to alternately tap the same button quicly and this is much easier to pull off on convex buttons.

--- End quote ---

That would make a certian sense. My candy has flat buttons. Due to technical issues, I haven't tried it out enough to see a difference. (The original Seimitsu sticks, on the other hand, only take a game or two to notice the wild throw they have. I might put U360s in this cab.)

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