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What are the "standard" admin buttons used for MAME?

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TelcoLou:
Ah, by shifted, you mean holding down one button (like the player 1 start), and another button, yes?

I was thinking of having 3 buttons dedicated for the admin buttons, so it would be easier to remember (old age is catching up to my brain). ESC, TAB and one for the MAMEwah menu. Each would be a different color; visual clues to help remember each function ;)

Avrus:
I have pause / game info, lists, emu, tab, reset and exit.

Zobeid:

--- Quote from: TelcoLou on March 13, 2008, 10:33:33 pm ---Ah, by shifted, you mean holding down one button (like the player 1 start), and another button, yes?

I was thinking of having 3 buttons dedicated for the admin buttons, so it would be easier to remember (old age is catching up to my brain). ESC, TAB and one for the MAMEwah menu. Each would be a different color; visual clues to help remember each function ;)

--- End quote ---

I had a similar idea at first. . .   But having TAB on your control panel might just be asking for trouble, if anybody else plays the machine.

My idea now is to have the power button and exit-game button on the front panel under the CP, where they won't be too visible and won't get bumped accidentally, but I can still reach them easily when I want to.

PAUSE will go on the CP, alongside the P1 and P2 start buttons.  Front-end navigation will be done using the game buttons.

Coin drop will be handled through a working coin door, with tokens.

Everything else -- configuration and such -- will be handled using a wireless keyboard/trackpad device.

If you want visual clues, you might consider lighting up the buttons with LEDs.  You can light up the buttons used by each game when it launches, and also light up the front-end navigation buttons when you're in that.  Although it's not a high priority, I'm hoping to do this on my cabinet before I'm finished.

Oh, and good luck on finding that "general consensus" you were looking for.   :dunno

CrazyKongFan:
I've posted this in other threads, but here's what I have on mine:
On the CP, I hacked a keyboard, so I have all the regular keys available, so I programmed ESC TAB and P as admin buttons. I also have one of the player buttons as Enter, and one of the joysticks uses the arrow keys. I can do most stuff in MAME32 (yes, MAME32...I think I got the last version before MAMEUI32). I have 2 coin buttons on the front of the cabinet (I just utilized a couple security bolt holes, so I didn't have to drill any extra holes), but I do have both coin switches in the door wired up. I've only got one mechanism at the moment. Hope to rectify that soon :) Also have Reset and Service wired in the door, although while those are admin buttons, they're not MAME admin buttons, as many real games had them. I've got them on the little bracket in the coin door where they were located on many games.

TelcoLou:
Thanks for the replies  :cheers: The actual CP will be a ways off, so it's great to get some ideas :)


--- Quote ---But having TAB on your control panel might just be asking for trouble, if anybody else plays the machine.
--- End quote ---

Yes, so I thought to place the admin buttons on the underneath, left side, off the main CP. Also would give me a sense of power; "No no, only I can change the options, pause the game, exit, etc"  8)

I also don't want to clutter up the top of the panel with extra buttons.

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