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Intel Celeron, 32MB Ram and 4gig HDD??? Enough to run M.A.M.E??
TheShanMan:
Accuracy wasn't the problem. It was performance. Mame has to be able to interface with the video card fast enough to keep going at full speed!
That's all I'm going to say on the issue. I'm not going to make the mistake of engaging you in another pointless argument, MR.
MaximRecoil:
--- Quote from: TheShanMan on February 29, 2008, 02:29:36 pm ---Accuracy wasn't the problem. It was performance. Mame has to be able to interface with the video card fast enough to keep going at full speed!
That's all I'm going to say on the issue. I'm not going to make the mistake of engaging you in another pointless argument, MR.
--- End quote ---
So you had a video card that couldn't render low resolution, low color depth video at 60 FPS? What kind of card was it? I've never heard of a Pentium-era PC video card that couldn't do such a humble task.
You could have had a driver issue. Or you may have needed to turn down the color depth and resolution for the games in MAME (rather than having them on "auto"), and turn off DirectDraw, etc.
johnperkins21:
--- Quote from: jardine on February 29, 2008, 01:04:28 am ---Ok...gives me something to work with...thanx everyone. By the look of it i'm gonna have to update due to the fact i really want most of the MK games...
XP or Vista...make me a beleiver...but think i'll go with xp
Thanx again guys
--- End quote ---
If you're only spending $500 on the PC, stick with XP. To see the extra performance in MAME from Vista you'll want to spend at least a grand on the machine. I've been using Vista for about 6 months now and am very happy with it, but I've got a fairly hefty machine. Wouldn't use it on my MAME machine though as it simply takes up too many resources on its own.
u_rebelscum:
MaimRecoil & ShanMan, there are many options that could make the video card an issue. It could be just the changes to the default settings. Just to name a few.
D3D vs DD vs no directX:
Mame's default method was DirectDraw up to 0.106, and changed to direct3D from 0.107 on. If the card sucks at d3d, use dd. But the default settings now favor a d3d tuned card.
resolution:
Mame's default method was to switch resolution to near the original. OTOH, the current is to keep the desktop res and with d3d stretch to the bigger res. If the card isn't good at that high a res, make mame use a smaller res. Again, the default settings now favor a higher res tuned card than before.
overlays/bezels/art:
Mame has increased the art features. By default these are all enabled. If the card can't handle the high res art rerending or memory size, disable this or delete the art files. Again, the default settings + having the art files can make a huge hit on old cards.
None of these slow downs are part of the emulation of the original hardware, but to most users, the slow down doesn't matter if it has to do with emulating the game or drawing on the monitor, while to the developer the two are very different.
And older versions that didn't have these features or, if did, had different defaults, will be able to use lesser video cards without slow down.
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