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Admin Buttons on a Control Panel

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Green Giant:

--- Quote from: TheShanMan on February 12, 2008, 01:56:39 am ---To expand on what HooPZ said, my plan is to wire 2 pause buttons in parallel (one on each side) so it's easy for either player to pause, and 2 exit buttons in series (again, one on each side) so both players must hit the button together to exit.

--- End quote ---

Nice to see my series and parallel pause and exit is getting used.  If I inspired you to do it that way, sweet; if not, great minds think alike.   ;)

MKChamp:
Also, remember the IPAC has the ^shift ability. So, basically the same button on your cab be programmed to 2 different keys. IE. if you press the 'red' button by itself, it signals TAB...if you hold the ^shift key (usually the player 1 button) and THEN press the 'red' button if signals ESCAPE(or whatever you have them programmed to).

On my cab, I didn't want alot of 'admin' buttons, so I only have 2 located under the CP.
1 - ESCAPE and ^shift function as B (B is programmed to pause MAME and bring up Johnny5 to show Control layout)
2 - TAB (my TAB in MAME pauses MAME and brings up the menu...and vice versa)

My player 1 key is also programed as ENTER in mame so I can use that to select the menu items

If I NEED to get more functionality...well, at that point the keyboard comes out...but 99.99% of the time you and your friends are hammering it out in a night of gaming, those are the only admin functions you'd ever need IMO.

severdhed:
one thing I found to be useful was to reconfigure mame to use multiple inputs for the same function...

for instance.

i have a 2 player panel, with an 8way stick and 6 buttons for each player.  i have a 4-way stick and two buttons that are wired in parallel to player 1's controls.  i also have two pinball flipper buttons, as well as Escape and Enter.

i didnt really want just a dedicated Enter button since it isn't used that frequently for standard playing.  but i did want either player to have the ability to exit the current game.  so i put the escape button on p1 side, and enter button on p2 side, that configured mame to exit the rom when either Escape or Enter is pressed.   I did the same with my pinball buttons...they are configured as N and M (i think).  and i have the pinball games configured to use those keys for flippers, but I have mame configured to pause using either N or M.  that way each player has a pause button, and it re-uses buttons i already have on the panel.

TheShanMan:

--- Quote from: Green Giant on February 12, 2008, 01:41:48 pm ---
--- Quote from: TheShanMan on February 12, 2008, 01:56:39 am ---To expand on what HooPZ said, my plan is to wire 2 pause buttons in parallel (one on each side) so it's easy for either player to pause, and 2 exit buttons in series (again, one on each side) so both players must hit the button together to exit.

--- End quote ---

Nice to see my series and parallel pause and exit is getting used.  If I inspired you to do it that way, sweet; if not, great minds think alike.   ;)

--- End quote ---
Yes, I definitely got the idea from someone here and likely it was you, so happy to give credit (should have stated that to begin with). I like the symmetry involved, and it works well with my little kids because during 2 player games one of them has a tendency to all of a sudden get tired of a game and it's not fair for one kid to exit the game when the other kid isn't done yet!

Also, I have 1player and 2 player buttons (my original atari "cone" led buttons) in the center of the panel. So again, nice and symmetrical.

My swappable panel is still a WIP so I haven't posted a picture of it yet, but one of these days I will (or if someone really wants to see it).

Franco B:
In an ideal world I would like three admin buttons on my main CP, Start game, Exit Game (ESC) and Pause.

I'm only going to have two LED WIZ controlled outputs available for two buttons so I am just going to have Start and Exit Game (ESC).

I'm going to use the Exit Game (ESC) button as the shift key and use it in conjunction with the Start Game button as the Pause combo.

I think I will be the only person who will be pausing a game so I don't see it as an absolute necessity on my cab.

I will also use the shifted Exit Game button as the shift key for Tab, Volume up, Volume Down, etc etc.

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