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Discs of Tron- Controls

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2600:

--- Quote from: Xiaou2 on January 14, 2008, 11:53:04 am ---Optical rotary might be fine for the first few levels..  but when the up/down  aim levels kick in,
then it would be a real pain.

--- End quote ---

I've actually gotten my highest scores using this control scheme so I wouldn't call it a pain.  Different users may feel different about it then me.  Like I said, it just felt more natural to me.

MameMaster!:
I have a trigger joy that I'm going to have upgrade with the thumb button....thanks for the info guys!

ids:

--- Quote from: cornishHen on January 14, 2008, 12:49:11 pm ---I just used the joystick plug..actually it was a joystick plug to usb adaptor in the end.  I have a small program that is in my startup to map the joystick outputs to keystrokes.

--- End quote ---


I have a few almost identical (the wingman force 3d - base looks identical tho).  Bought them for same reason, but find them a bit awkward for games - esp the tron cycles game -- i draw a lot of stairs in that one.  The stick-to-key mapper must help a lot?

TPB:

--- Quote from: 2600 on January 14, 2008, 11:46:59 am ---I find DOT much easier to play with a optical rotary joystick.

--- End quote ---

2600,

How is your optical rotary joystick interfaced ??

Are you using the MiniPac, OptiPac, Opti-Wiz, or perhaps connecting as a "slave device" to the TT2 spinner's interface board ??

Xiaou2:
2600, 

  I can see where turning the joy for aiming the Horizontal plane would work fine.

 But how do you control the Aim for the  UP /Down  levels?    Maybe you have not
gotten to them?

 
 As if you use buttons... you would have to operate 4 buttons at a time:

 Up
 Down
 Shield
 Fire
 
 I cant imagine you trying to aim vertically by pressing buttons, and at the same exact
time, pressing fire..  and pressing shield when needed too.   Not very natural at all.

 Only way I could see that happening is if you made a foot pedal to control the
Up / Down axis.
 
 

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