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Plugins: Document API for JukePlugSys

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Space Fractal:
you should include this to you homepage and/or in a readme file for your software. I create mine soon. Still messing about few commands list. It one of the harder one (JUKE_KEY_EVENT_GET). I still make sure it can compile under both Windows and Linux (without the plugin system).

You have mightbeen checking the speed of your mouse whn you moving you mouse? You could code it, so it only is a "user interaction" when the mouse is moved about 5 pixels from the original position when the idle mode was activated.....

unclet:


--- Quote ---you should include this to you homepage and/or in a readme file for your software. I create mine soon. Still messing about few commands list. It one of the harder one (JUKE_KEY_EVENT_GET). I still make sure it can compile under both Windows and Linux (without the plugin system).
--- End quote ---
This is already embedded inside my jukebox application.  I might add it to my homepage but I think I might be too lazy to change all that stuff ....  :P


--- Quote ---You have might been checking the speed of your mouse whn you moving you mouse? You could code it, so it only is a "user interaction" when the mouse is moved about 5 pixels from the original position when the idle mode was activated.....
--- End quote ---
I have no idea what I am checking ... I got the mouse hook stuff from somewhere online.  I just know it used to work like a charm and only inform me when the mouse actually moved.    :dunno

Space Fractal:
I hope you get it to work 100%, otherwice make a ektra check how much the mouse is moved (the mouse event might accuar even 1 pixels or such).

Im are not far from finish and guess I can get it finish a beta tomorrow. But I do wait to you to been finished to and release your beta or release. I need to checking if the GET command actuelly works as it should from a plugin. Hence I create a simple sample test later.

Im only missing to add the shutdown feature I have in my app (of course a Event feature).


unclet:
Yeah I decided to do what you recommend and simply look for mouse movement and not hook the mouse events .... works better .....    :applaud:

Space Fractal:
I have never used such a hooks in my own application, since it act like most (BLitzMax) games would do.

Otherwice I have added all commands my software can support, but I need some internal testing before release.

I have also added the new command from v1.02 too. MultiJuke will send a JUKE_APP_MINIMIZED and then JUKE_APP_LOSTFOCUS just after. If just the windows focus is lost, MINIMIZED is not send.

But it seen we soon have working versions using this system soon  :D. I guess we create a new thread about it. PM me when you are ready. Barcrest you can pm me to, if you want a simulate release in same thread (or you could doing that job, UncleT?).

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