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Project Arcade's control panel question

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smurf:
I'm preparing to order the parts for my arcade machine but I'm kind of stuck. In the book, three joysticks are in the plans (one 4-way and two 8-ways). I'm trying to follow the plans as closely as I can but I'm not really sure about the 4-way joystick. It appears to be at an angle that would be awkward. It looks like you'd have to maneuver your right hand in an odd way to use the joystick and use your left hand on the buttons. I'm pretty sure that that would feel very unusual/uncomfortable. At first I wanted to just use the two 8-way joysticks and not bother with the other joystick... but then I read a lot of the posts here saying that it is a nightmare to control a 4-way game with an 8-way joystick. So, my question is for those of you that have any clue what I'm talking about; do the controls feel unnatural at all when using the 4-way joystick? If so, how can this be overcome? I know that Mag-stik isn't the best option due to the short travel and it cannot play fighters very well.

javeryh:
Buy 2 Ultimarc 360s and ditch the 4-way.

GAtekwriter:
Smurf,

Javeryh has good advice, but didn't say why - the Ultimarc 360s can be programmed to respond as 2 way, 4 way, and more... so you can program them to match a game that requires a 4 way and the joystick will act as a 4 way... for a game that requires a 2 way, it can be customized to behave that way... a nice option to consider.

Jim

Xam:
If I remember right, I switched where the spinner and 4-way go on the panel.

Here is a pic of my PA CP.

Xam

smurf:
Thanks for the great ideas, you guys. :)

GAtekwriter, I think I read somewhere that the 360 is great for 8-way but 4-way still has the dead zone problem when you hit diaganols. Have you experienced any problems with games like Pacman and Donkey Kong?

Xam, that is a great idea but doesn't having the buttons on the left feel unnatural?

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