Main > Main Forum

Control panel joystic and buttons layout for right handed

<< < (3/4) > >>

SavannahLion:

--- Quote from: jcoleman on November 23, 2007, 09:13:28 pm ---When the Nintendo was first released, we all thought it was nuts that the d-pad was on the left.  Of course it only took 1 game of SMB to get used to it.  I'd recommend the standard setup - most people will be expecting it and will find it too difficult to play another way.

--- End quote ---

Most of us just accepted the switch as part of the change from joy to pad. IIRC, if you ever have played a Game & Watch, they're all like that. I still have my DK G&W :)

MaximRecoil:

--- Quote from: SavannahLion on November 24, 2007, 12:17:46 am ---
--- Quote from: jcoleman on November 23, 2007, 09:13:28 pm ---When the Nintendo was first released, we all thought it was nuts that the d-pad was on the left.  Of course it only took 1 game of SMB to get used to it.  I'd recommend the standard setup - most people will be expecting it and will find it too difficult to play another way.

--- End quote ---

Most of us just accepted the switch as part of the change from joy to pad. IIRC, if you ever have played a Game & Watch, they're all like that. I still have my DK G&W :)

--- End quote ---

I hated the NES pad the first time I saw and tried one, but it had nothing to do with which side the D-pad was on. I thought it looked stupid and it didn't feel right. I thought the console itself looked stupid too, and the game my cousin was playing, "Super Marios Bros." looked stupid. The first thing that impressed me though was when I saw he had Exitebike. For the past few months, I'd been playing that game in the arcade. When he put it in I was amazed that aside from the palette and intermission scenes, the game was identical to the arcade. It was the first time I'd ever played a game on a console that was identical to the arcade. The little gamepad was irritating me though; I wanted a real joystick.

I had no idea that Excitebike was actually a NES game that was ported to the arcade. Whoever heard of such a thing in '85? Seeing the "arcade-perfect" Excitebike on the NES made me think that the NES was powerful enough to do an arcade-perfect port of anything. I guess that is why it was such a disappointment to see Mike Tyson's Punch-Out, and then Double Dragon.

It all grew on me eventually though. Once I saw how expansive SMB was, and started discovering secrets/hidden things, I was hooked on the game—I'd never seen anything like that before. And the NES pads worked great once you got used to them.

u_rebelscum:
Do what feels best for you.  Most, but not everyone, are used to stick left buttons right.  One example of a "not", if you're used to flightsticks, stick right, buttons (& throttle) left is the norm.

Story: I had a friend as a kid who loved arcades as much as I did (80's).  He only played games with stick right, buttons left, which was fine as most stick games had buttons on both sides of the stick in the early to mid 80's.  But as games started having more than 2 buttons and more than one player, they couldn't fit buttons on both sides.  The standard started becoming stick left buttons right.  And playing SF2 with arms crossed just wasn't cool.  So he stopped going. :'( 

So if you like stick right, make your CP with stick right. 
OTOH, if you make a 2 player CP and want to play others, you might want to think about having one player with stick right and the other with stick left; others here have done that.


OT:

--- Quote from: MaximRecoil on November 24, 2007, 07:31:31 am ---I hated the NES pad the first time I saw and tried one, but it had nothing to do with which side the D-pad was on. I thought it looked stupid and it didn't feel right. . . . . And the NES pads worked great once you got used to them.

--- End quote ---

I liked the games, but never have grown to like gamepads.  I'll use 'em if I have to, but give me a real stick any day.  The only pluses I'll give gamepads are: they're cheap, they don't take up very much space, they don't need desk space to use, and they'll work for most types of games.  But I'd prefer an arcade stick for arcade/platform games, a steering wheel for racing/driving, a flightstick for flying, or a mouse + keyboard for FPS & RTS.  To me gamepads are like pocket knifes, has tools for every game, but sucks vs a real knife designed for the job. 
But I know I'm a minority (hey, I think all gamepads are too small, except the original xbox controller). :dunno

fjl:

--- Quote from: DaveMMR on November 22, 2007, 01:35:41 pm ---

Joystick on the left and buttons on the right is a "right-handed setup" because "pushing a stick" (even in quarter circles ala Street Fighter II) is a little less intricate a maneuver than pushing specific buttons at specific intervals - depending on the game of course.  That's my theory at least - I haven't had the time to research it.


--- End quote ---

If that was true then it should be easier to play Guitar Hero with my right hand. I've tried it though, its not.

DaveMMR:

--- Quote from: efjayel on November 27, 2007, 02:32:03 am ---
--- Quote from: DaveMMR on November 22, 2007, 01:35:41 pm ---

Joystick on the left and buttons on the right is a "right-handed setup" because "pushing a stick" (even in quarter circles ala Street Fighter II) is a little less intricate a maneuver than pushing specific buttons at specific intervals - depending on the game of course.  That's my theory at least - I haven't had the time to research it.


--- End quote ---

If that was true then it should be easier to play Guitar Hero with my right hand. I've tried it though, its not.

--- End quote ---

I think that's two totally different actions - fretting a guitar and working pushbuttons on a flat surface.  I couldn't play guitar left-handed (left hand strums, right hand frets) either.  Same thing with Guitar Hero.  But yet I feel that if I were put the GH guitar down flat on the ground, I would want to use my right hand to push the buttons (like it were a keyboard).

But I think a lot of how we use our hands is also how we've trained our brains (like rebelscum's friend not being used to buttons on the right).  Once again, it's all just speculation.    I could probably discredit my theories more by remembering that I often play PC FPS with my left hand on the keyboard and my right hand on the mouse.  :dizzy:

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version