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Ultrapin
theCoder:
Whoa, Ultrapin looks cool. $4900 is a bit out of my price range. On EBay, they have a bunch of 32" widescreens for under $500. Still a bit pricey, but...
telengard:
--- Quote from: theCoder on October 28, 2007, 12:20:06 pm ---Future Pinball works for me. On my Timesink project, I'm only going to have 20 or so Mame games, but many more Future Pinball titles. I wrote Chris at Future Pin, and he mentioned it can support rotation, but he has not exposed the feature in the UI. He also mentioned the second monitor / backboard feature will be released "soon". The utility iRotate works well on my desktop with FP. A new Nvidia card is on the way and its drivers support rotation also. The FP tables do not look distorted when rotated vertically.
I too am thinking about building a dedicated video pinball cab. One of my local operators has a pin that was in a fire. Upon further investigation, I decided against using it. The frame is too large for the display technology available today. I thought about using the legs, coin door, tilt mech, front bar, and plunger on a custom frame, but he wanted $150 for all. I would do it, but all the metal is now rusted from the water used to put out the fire.
The new wide format displays will work well. Unfortunately they are still pretty expensive. Yesterday I went to checked them out. Frys has a 24" wide for $450. 24" is still a bit too small for what I had in mind, but hopefully they will get bigger and cheaper by the time I finish Timesink. The problem is going to be getting the proportions to look right. The height is pretty much fixed. The width will be in the ballpark. The depth of the box, and the height of the back display are going to take some work to get to look right. Or maybe we just throw tradition out the window and go with "form follows function". Why be constrained by tradition?
What is the force feedback feature you spoke about?
Go man, go. Build this thing. I'll be right behind you.
--- End quote ---
Cool, these are a few of the features that will make it easier to have in a cabinet. I wonder if he plans on adding (is it orthogonal, can't remember the term, ortho something) so that the entire table can fill the screen in both dimensions and be rectangular? Right now the perspective seems to cut off the bottom right and left (near the flippers). It probably would down on the 3d-ness of it all somewhat but would be perfect for a cabinet.
~telengard
ark_ader:
--- Quote from: telengard on October 28, 2007, 01:12:34 pm ---
--- Quote from: theCoder on October 28, 2007, 12:20:06 pm ---Future Pinball works for me. On my Timesink project, I'm only going to have 20 or so Mame games, but many more Future Pinball titles. I wrote Chris at Future Pin, and he mentioned it can support rotation, but he has not exposed the feature in the UI. He also mentioned the second monitor / backboard feature will be released "soon". The utility iRotate works well on my desktop with FP. A new Nvidia card is on the way and its drivers support rotation also. The FP tables do not look distorted when rotated vertically.
I too am thinking about building a dedicated video pinball cab. One of my local operators has a pin that was in a fire. Upon further investigation, I decided against using it. The frame is too large for the display technology available today. I thought about using the legs, coin door, tilt mech, front bar, and plunger on a custom frame, but he wanted $150 for all. I would do it, but all the metal is now rusted from the water used to put out the fire.
The new wide format displays will work well. Unfortunately they are still pretty expensive. Yesterday I went to checked them out. Frys has a 24" wide for $450. 24" is still a bit too small for what I had in mind, but hopefully they will get bigger and cheaper by the time I finish Timesink. The problem is going to be getting the proportions to look right. The height is pretty much fixed. The width will be in the ballpark. The depth of the box, and the height of the back display are going to take some work to get to look right. Or maybe we just throw tradition out the window and go with "form follows function". Why be constrained by tradition?
What is the force feedback feature you spoke about?
Go man, go. Build this thing. I'll be right behind you.
--- End quote ---
Cool, these are a few of the features that will make it easier to have in a cabinet. I wonder if he plans on adding (is it orthogonal, can't remember the term, ortho something) so that the entire table can fill the screen in both dimensions and be rectangular? Right now the perspective seems to cut off the bottom right and left (near the flippers). It probably would down on the 3d-ness of it all somewhat but would be perfect for a cabinet.
~telengard
--- End quote ---
Is that orthorectification?
I used to work in Aerial Photography and our high altitude maps were orthorectified, meaning the mosaic of images sized to the curvature of the earth, thus making the image look flat, would be in the same thinking. Curved playfield to the image of the LCD would give the playfield more depth and give the table a better perspective.
Looking back at the VP threads the playfield was cropped and tweaking had to be done to keep the walls of the table within the boundries of the game. Errr... I don't think I can tweak VP to do that, but there are some examples floating around the net that show promise.
I had another go on the Ultrapin to get some more ideas, and to play funhouse back in a real arcade (even if it looked cartoonish) was a real blast.
I am so doing this project!
theCoder:
Orthorectified ? Sounds painful.
What does the force feedback feel like? Short bursts of vibration? Small pops? Are they regionalized, as in, when you use the left flipper you feel it on the left side? I'd love to look inside one of those to see what mech(s) they use. Its either done with a motor with eccentric, or a solenoid like a door bell ringer.
What actions cause the feedback? Flippers and plunger make sense. Others? I doubt VP generates outputs for software conditions (ball hitting a kicker, knock-down resets, etc. That would be awesome. Sorry for all the questions, but you really got my mind racing with ideas.
Donkey_Kong:
I'm very interested in a homemade custom dedicated VP table as well. I recently made a post at the new Retroblast on the subject.
http://www.retroblast.com/index.php?option=com_smf&Itemid=29&topic=308.0
A long time ago I tried playing cyclone (favorite pin) on my 20" wide monitor. Seemed to work fine...Pic attached.
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