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Author Topic: LEDBlinky Animation Editor (Beta v1.0.0.1)  (Read 14644 times)

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arzoo

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    • LEDBlinky
Re: LEDBlinky Animation Editor (Beta v1.0.0.1)
« Reply #40 on: September 20, 2007, 09:19:47 am »
I just noticed that your LED levels only go up to 48. There are actually 49 levels where 0 is off, 1 to 48 is a PMW signal and 49 is "all on".

Also how about including some sample lwax's in the archive? Like the ones I converted from lwa format. It's just nice to be able to load up some animations and see them in action.
Although the sliders only go up to 48, the value written to the xml will be 49. The editor can load and play both LWA and LWAX formats, but I guess I should swap out the included LWA samples for the LWAX versions. Tx.
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headkaze

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Re: LEDBlinky Animation Editor (Beta v1.0.0.1)
« Reply #41 on: October 14, 2007, 09:27:09 pm »
Sorry to drag up the old subject of LED Animation formats, but if you were going to add support for the PacDrive wouldn't it make sense to change the lwax format to the following (and possibly changing the extension to .lax). Obviously the PacDrive would only need the State command.

Code: [Select]
<?xml version="1.0" encoding="utf-8"?>
<LEDAnimation Device="LEDWiz">
  <Frame Number="1" Duration="35">
    <Intensity ID="0" Value="49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49" />
    <State ID="0" Value="0,1,1,1,0,0,1,0,1,1,1,0,1,1,0,0,0,0,1,1,1,0,1,1,0,1,0,0,1,1,0,0" GlobalPulse="3" />
  </Frame>
  <Frame Number="2" Duration="35">
    <State ID="0" Value="0,0,1,1,1,0,0,1,1,1,1,0,0,1,1,0,0,1,1,0,0,0,1,1,1,0,0,1,1,1,0,0" GlobalPulse="3" />
  </Frame>
  <Frame Number="3" Duration="35">
    <State ID="0" Value="0,0,0,1,1,1,0,0,1,1,1,0,0,0,1,1,1,1,0,0,0,0,1,1,0,0,1,1,1,0,0,0" GlobalPulse="3" />
  </Frame>
</LEDAnimation>

Code: [Select]
<?xml version="1.0" encoding="utf-8"?>
<LEDAnimation Device="PacDrive">
  <Frame Number="1" Duration="35">
    <State ID="0" Value="0,1,1,1,0,0,1,0,1,1,1,0,1,1,0,0" />
  </Frame>
  <Frame Number="2" Duration="35">
    <State ID="0" Value="0,0,1,1,1,0,0,1,1,1,1,0,0,1,1,0" />
  </Frame>
  <Frame Number="3" Duration="35">
    <State ID="0" Value="0,0,0,1,1,1,0,0,1,1,1,0,0,0,1,1" />
  </Frame>
</LEDAnimation>

arzoo

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    • LEDBlinky
Re: LEDBlinky Animation Editor (Beta v1.0.0.1)
« Reply #42 on: October 15, 2007, 08:29:27 am »
Definitely need to update the animation format to support the PAC-Drive, but I'd suggest that we put the Device property at the Intensity and State nodes.

Code: [Select]
<?xml version="1.0" encoding="utf-8"?>
<LEDAnimation>
  <Frame Number="1" Duration="35">
    <Intensity Device="LEDWiz" ID="1" Value="49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49,49" />
    <State Device="LEDWiz" ID="1" Value="0,1,1,1,0,0,1,0,1,1,1,0,1,1,0,0,0,0,1,1,1,0,1,1,0,1,0,0,1,1,0,0" GlobalPulse="3" />
    <State Device="PACDrive" ID="0" Value="0,0,0,1,1,1,0,0,1,1,1,0,0,0,1,1" /> 
 </Frame>
</LEDAnimation>
« Last Edit: October 15, 2007, 09:39:05 am by arzoo »
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headkaze

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Re: LEDBlinky Animation Editor (Beta v1.0.0.1)
« Reply #43 on: October 16, 2007, 02:24:46 pm »
Cool, your way works better :) I guess we'll keep the .lwax extension.

Here are those default lwax files converted to the new format.

headkaze

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Re: LEDBlinky Animation Editor (Beta v1.0.0.1)
« Reply #44 on: October 26, 2007, 06:18:30 am »
Hey arzoo I got the following error message when I open LEDBlinkyAnimationEditor.exe. It comes up just after it shows the message "No LEDWiz Devices Detected", so perhaps it's because I'm running it without a LEDWiz. Just thought I'd report this.

arzoo

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    • LEDBlinky
Re: LEDBlinky Animation Editor (Beta v1.0.0.1)
« Reply #45 on: November 02, 2007, 09:07:53 am »
Hey arzoo I got the following error message when I open LEDBlinkyAnimationEditor.exe. It comes up just after it shows the message "No LEDWiz Devices Detected", so perhaps it's because I'm running it without a LEDWiz. Just thought I'd report this.

hk,
I tried running the animation editor without any devices and I could not reproduce the error. But that was using the new version (with PacDrive support) - a lot of core code changed so maybe I fixed it "accidentally". By the way, I tried your latest lwax files and they work great! I’ll include them with my next release (which is FINALLY ready for beta test). Thanks!
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headkaze

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Re: LEDBlinky Animation Editor (Beta v1.0.0.1)
« Reply #46 on: November 02, 2007, 12:46:44 pm »
Hey arzoo I got the following error message when I open LEDBlinkyAnimationEditor.exe. It comes up just after it shows the message "No LEDWiz Devices Detected", so perhaps it's because I'm running it without a LEDWiz. Just thought I'd report this.

hk,
I tried running the animation editor without any devices and I could not reproduce the error. But that was using the new version (with PacDrive support) - a lot of core code changed so maybe I fixed it "accidentally". By the way, I tried your latest lwax files and they work great! I’ll include them with my next release (which is FINALLY ready for beta test). Thanks!

Good to hear :) I just finished adding PacDrive support to my plugin too. Seems to be working great. I think I'll wait until you get the next LED Anim Editor out before I try out making some custom lwax's. Yeah that lwax pack looks quite nice running on PacDrive & LEDWiz ;)