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LEDBlinky Animation Editor (Beta v1.0.0.1)

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arzoo:

--- Quote from: lettuce on September 18, 2007, 05:58:17 am ---So theres no way for LEDBlinky to know when button 5 on a keyboard or I-PAC has been pressed and tell the LED-Wiz to flash a certain LED??

--- End quote ---
Not easily. The plugin would have to monitor mame keypresses - which I would consider hack coding.

headkaze:

--- Quote from: arzoo on September 18, 2007, 08:04:08 am ---
--- Quote from: headkaze on September 17, 2007, 11:10:08 pm --- So I urge you arzoo to add support and then hopfully more games will be added later. I really want developers to get behind this idea because the output system has alot of potential for plugin and FE coders ;)

--- End quote ---
Developer peer pressure  ;)
I've already coded mame.dll into LEDBlinky, so it's just a matter of responding to the messages. More effort is involved with coding the config app than the actual plugin. But hey, it's only time.  :)

--- End quote ---

I actually hard coded my plugin to just turn on/off the LED's mapped to P1_START and P2_START. That saves any config changes. I know what you mean about that though, UI's and options are a total pain.

headkaze:
I just noticed that your LED levels only go up to 48. There are actually 49 levels where 0 is off, 1 to 48 is a PMW signal and 49 is "all on".

Also how about including some sample lwax's in the archive? Like the ones I converted from lwa format. It's just nice to be able to load up some animations and see them in action.

loadman:

--- Quote from: headkaze on September 19, 2007, 07:42:15 pm ---I just noticed that your LED levels only go up to 48. There are actually 49 levels where 0 is off, 1 to 48 is a PMW signal and 49 is "all on".
--- End quote ---
...sorry to sidetrack this thread.

Remind me that is only when using the dll not OCX right?

On my to list is to make the other ledw-wiz plug-in use lwax files and the standalone player.

Thanks arzoo for the lwax code and the dll examples (you sent a while back)

headkaze:

--- Quote from: loadman on September 19, 2007, 08:53:33 pm ---
--- Quote from: headkaze on September 19, 2007, 07:42:15 pm ---I just noticed that your LED levels only go up to 48. There are actually 49 levels where 0 is off, 1 to 48 is a PMW signal and 49 is "all on".
--- End quote ---
...sorry to sidetrack this thread.

Remind me that is only when using the dll not OCX right?

On my to list is to make the other ledw-wiz plug-in use lwax files and the standalone player.

Thanks arzoo for the lwax code and the dll examples (you sent a while back)

--- End quote ---

No the dll is fine with level 49, I don't know if the ocx can handle it though, you will have to ask Randy.

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