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Is this even possible? (Programmers look in here)
Stobe:
Hmmmm..... In my crystal ball I forsee Randy coming out with a new product....
The 42" LCD-Wiz !!! - The industry's first 42" display to have an integrated marquee bezel!
telengard:
Heh, I was eyeballing a 42" LCD to build a pinmame cabinet. Never would have thought of using it for just mame. ;)
Good idea though. I like it.
~telengard
u_rebelscum:
--- Quote from: Mr. Do on August 28, 2007, 10:38:30 pm ---
Well, here's something to play with, if you want to check it out. Example uses the Dig Dug marquee. Includes views for both a 16:9 and 16:10 monitor (which it practically fills up).
Drop the file into your artwork folder, and test using ROM digduga1.
You can either run MAME with the -ror or -rol switch, or run as normal, then choose "Rotate View" from the "Video Options" menu.
--- End quote ---
Thanks, Mr Do! :applaud:
We can do it today, needing only the marquee files and .lay files to reference those files (just copy the file in Mr Do's post and change the file names). Without any new products, no special compiling, no waiting for someone else to do the work.
(I was wrong in my first post, and you can use any of the marquees without editing them, such as the high quality ones from Mr Do's site.)
And great idea lew, and glad to see it's as simple as it is to do. :D
blueznl:
Exactly the same option would work well for regular games, just put the 'instruction cards' to the left and the right of the 'Mame' section in the middle.
Now, all I need to find are a few cheap widescreen LCD's... :-\
Wade:
Interesting idea!! Could put the original bezel artwork around the virtual game screen, too.
I can think of a cabinet offhand that has the right screen/marquee plane, because I have the cabinet wasting space in my garage. Check out the Atari Maximum Force dedicated cabinet.
Wade
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