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What settings to enable wheel + pedals in MAME? (Logitech Driving Force PRO)
u_rebelscum:
--- Quote from: Howard_Casto on August 22, 2007, 08:41:38 pm ---These methods of enabling/disabling devices are outdated and should no longer be used other than for debugging.
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I wouldn't go that far. (see below for more info)
--- Quote ---Use the "_device" settings instead. Paddle, pedal and dial are the ones you should be looking at. It still won't give you a 100% turn-key solution, but it saves you from making all of those ini files for the most part. :)
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--- Quote from: ARTIFACT on August 23, 2007, 12:22:15 am ---Howard, do you have more information on this? What should I read? Sorry for the newbie question.
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The "_device" options are pretty well documented in the mame's docs folder, in the config.txt file.
The idea behind the "XYZ_device ABC" options is if the game uses XYZ input type, enable the ABC. ABC can be keyboard, mouse, joystick, lightgun, none. It is only for game's analog input types; if you use a joystick or gamepad for 8-way games, for example, you need to enable -joystick directly.
So I'd say "_device" is favored over -joystick & -mouse, but -joystick cannot be called outdated (gpwiz & u360 users will agree).
u_rebelscum:
--- Quote from: Dariusz on August 23, 2007, 01:57:11 am ---On the same topic, can the same setting be used for the microsoft Force Feed Back Steering Wheel on the emulators?
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Yes
For more info mamedev wiki FAQ
ARTIFACT:
thanks for the details
I'll read up on that and try various things.
First I'll probably wait for my U360s, spinner, trackball, etc to come in.
My U360s will be USB, but my buttons use an I-PAC2 I already had.
I want to get the whole rig setup ready to fine tune the best configuration :)
That IS a nice wheel though....
ANYONE HAS SOME THOUGHTS ABOUT THE FOLLOWING? :
I just wish there was some kind of "wrapper" to let me shift up/down in Daytona/Sega Rally using the Gear +/- stick on the logitech... that, and force feedback :)
Howard_Casto:
--- Quote from: u_rebelscum on August 23, 2007, 11:39:08 am ---
--- Quote from: Howard_Casto on August 22, 2007, 08:41:38 pm ---These methods of enabling/disabling devices are outdated and should no longer be used other than for debugging.
--- End quote ---
So I'd say "_device" is favored over -joystick & -mouse, but -joystick cannot be called outdated (gpwiz & u360 users will agree).
--- End quote ---
Well I can agree with that to a point, but personally I can't see using a joystick device, even a really fancy one like the u360 on a machine. Sure mame handles analog joysticks well, but other emulators, not so much. Of course there are uses like this, along with joystick hacks, but I was referring to turning on/off the tags via various ini files, not the actual tags themselves. (That's why I said these methods, not these tags/flags or options) If you were to use a joystick as your main control, then you'd leave it on all the time, so you wouldn't really be using it, in that convoluted ini file sense.
I would still call the tags outdated in that context, especially -mouse. There's no real reason to have mouse enabled in digital games.
Responding to SGT, last time I checked there are around 200 racing games in mame, so it's by no means just a small handful of games to copy an ini to. Plus there's the added bother of figuring out the rom name, ect. It can be done, especially via a batch process, but the new method is much simplier.
Artifact: Thanks for the bold type, now I'm officially blind!
Your gear shifter should be remappable. Unfotuanately, seeing as how there is no standardization in the mame racing game's layout, you'll probably have to do it in-game manually.
Forcefeedback is not something you can just add in via a wrapper. First of all the actual game had to have some sort of feedback originally, and then it has to be translated, either directly into ff in mame (probably never gonna happen) or sent as output commands. Mamehooker already has force feedback support in it. If and when anybody figures out the outputs on some of these feedback-enabled arcade games and updates the mame drivers, it will be possible.
SGT:
--- Quote ---Responding to SGT, last time I checked there are around 200 racing games in mame, so it's by no means just a small handful of games to copy an ini to. Plus there's the added bother of figuring out the rom name, ect. It can be done, especially via a batch process, but the new method is much simplier.
--- End quote ---
The posts that I read on BYOAC lead me to believe that people with steering wheels only have a small handful of racing games that they actually run on their cab. It's JMO, but you are welcome to disagree. As the M2 emulator gets better at running Daytona, Indy 500, STCC, Sega Rally, etc... I believe that the number of racing games that people actually play in Mame will dwindle further. There are a ton of racing games in Mame that are just too slow to make them playable on anything but a blazingly fast computer. No way duplicating one line ini files for playable racing games is going to take as long as posting the debate on the subject in this thread. ;)
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