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I'm Getting Stuttering Sounds On Newer Mame Versions
fjl:
How do I check for that?
u_rebelscum:
--- Quote from: lettuce on August 06, 2007, 12:19:38 pm ---You havent by mistake enabled, 'triple buffering' or 'wait for v sync' etc???
--- End quote ---
Also stuff to check:
-video setting (directdraw vs direct3d). The default switched to D3D from DD between your versions, as well as major video rendering code in mame core. If your video card does directdraw better than D3D, change the setting to DD.
Your monitor's refresh rate vs the game's original refresh rate. If your's is slower, you will get sound problems since now the sound speed is linked to the video speed. I'd guess this is your problem since you say the game runs fine except for sound.
lettuce:
--- Quote from: efjayel on August 06, 2007, 04:53:00 pm ---How do I check for that?
--- End quote ---
Look in the mame.ini file, you see triple buffering, if its got a '0' next to it its off, if its got a '1' then it on, same for wait for v sync.
I have been getting stutter problems on some games as im actually using tripple buffering, to stop screen tearing ive have noticed on some game. I found setting frameskip to '2' fixes my sound skipping problem, the only thing im not sure of is, is setting frameskip to '2' noticable, and would it effect gameplay?
Avrus:
Version 2.1 of MKII plays perfectly. 3.1 does not.
fjl:
No, none of this is working. It's seriously pissing me off :timebomb:
Changing audio_latency does help to reduce the stutter but now the game runs in slow motion. That wont do.
I don't have either wait for v sync or triple buffering to 1. They are both off.
It's currently set to run on Direct3D and when I change it to Direct Draw, it runs even crappier.
As for MK2 version L2.1
just like all other MK2 versions, it runs fine for the like the first minute then suddenly becomes so choppy, that I'm at full health on one frame, then I'm being fatalatied the next. Ok so its not that bad, but practically!
What do I do!? :hissy:
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