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6 vs 8 button layout

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Over and Out:
Thanks for the input guys,  :applaud:

Will go for the 7 button layout.

Good point about the MK3 run button and nice pic by Malenko. The layout keeping the buttons further away from the joystick will make life a little easy. Also good to know that the button won't come into play for a 6 button fighter.

Nice tutorial from Green Giant about associating the buttons to reconfig for particular games. I think that will come in handy for some awkward button layout games. Also makes me want get light buttons as you suggested before.

My buttons & controller arrive soon so I think I might be on this forum a bit more asking for some advice about wiring the dam thing up etc. Will make sure I post pics of my build soon. Cheers

unclet:
I went 7 ..... and I like it since it comes in handy when other emulators are configured.

Green Giant:
Check out my cab here.  http://forum.arcadecontrols.com/index.php?topic=67770.0

Scroll towards the bottom and you can check out some videos showing the led buttons working.  You can see if it is worth it to you or not.

u_rebelscum:

--- Quote from: Green Giant on June 21, 2007, 02:40:42 pm ---About your question on associating the 4th button....

Some people might have different methods, but here is what I did.

...  Opened up one neogeo game in mame, hit tab, do the game specific buttons, and input your four buttons for neogeo.

Then go to the cfg folder where mame is.  You should see the just made cfg file for the game....  Granted there might be better ways to do this, but I didn't find any right away and this was pretty simple.

--- End quote ---

Another way is to play one neogeo game and remap that game, like above.  Then copy that cfg file from the cfg folder into your ctrlr folder, and change the "system" from the game name to "neodrvr" (used to be "neogeo" before the last driver rewrite).  Save it and if you want  rename the file to something like "myctrlr.cfg".  Then edit your mame.ini file to so ctrlr has "ctrlr myctrlr" (or whatever you renamed it to).

This way mame changes the inputs for all games that are emulated from the neodrvr driver file, but doesn't change other games.  Only one file to worry about, instead of the hundred or so.  [shrug]

DaveMMR:

--- Quote from: Green Giant on June 21, 2007, 06:01:44 pm ---Check out my cab here.  http://forum.arcadecontrols.com/index.php?topic=67770.0

Scroll towards the bottom and you can check out some videos showing the led buttons working.  You can see if it is worth it to you or not.

--- End quote ---

I like my lighted Electric Ice buttons but it is adding a ridiculous amount of extra steps in completing the cab and limited my choice of front ends severely.   Don't get me wrong, they will look sweet when it's all done but there are times I wish I didn't complicate things.  So to me, it boils down to wanting to deal with those setbacks I mentioned plus others I didn't (extra money on buttons and hardware, tripling your wiring work).  But, damn, do they look sweet.  Ah, I can't stay mad at my Electric Ice buttons....  :cheers:

And yes, as the Jolly Green Giant said, with some extra set up it'll make knowing what buttons are used easier for those not in the know.





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