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UltraStik 360 New Feature Release: Shift Function
AndyWarne:
The UltraStik 360 now has an optional shift function.
In addition to the usual 8 buttons which can be connected to each stick, there are now a further 7 "virtual buttons".
Holding down button 8 (which still has its usual functionality) and then pressing any other button activates one of the 7 virtual buttons.
So, for example, you could assign button 9 in MAME as "coin". Then holding button 8 and pressing button 1 would generate the coin button.
Button 8 can be used either as a dedicated shift button (by simply not assigning any function to it) or used as a normal button.
This feature is contained in new firmware 2.4 which can be downloaded to any UltraStik 360s. Full details at the foot of the page:
http://www.ultimarc.com/ultrastik_inst.html
This shift functionality can be enabled, optionally, by downloading this firmware. If you don't want this function, just continue to use 2.3. Sticks will ship with 2.3 (shift disabled) for now, but based on user feedback we might switch the default to 2.4.
Andy
Chris G:
Great addition - thanks Andy!
rockin_rick:
Thanks for continuously improving these and for making the updates free. (and for making the path to upgrade free during the design phase (aka flashable rom))
Rick
Donkey_Kong:
That is friggin' awesome! :notworthy:
AndyWarne:
I forgot to mention that this new version also includes the mouse emulation mode, which is now standard, enabling the joystick to control the mouse pointer. This can also emulate a trackball.
Andy
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