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Can visual pinball / pinmame work on a TV / arcade monitor?
Anubis_au:
Another way of asking: are people running this software on 15kHz displays?
The question sounds silly, but the only few examples I've come across where people are playing pinball on their MAME cabinets, they use LCDs which have the higher res.
I've just plunged into the first stages of making my cab: ordered my arcadeVGA, i-pac and ultrastiks. So, I don't have a testbed yet to test pinmame at 15kHz... Just want to know because I'm starting on the CAD design of my cab.
ahofle:
I have a multisync and it doesn't look that great. I imagine it looks even worse on a TV or CGA arcade monitor. Those tables require some pretty hi-res/sharp displays to see everything clearly.
Zebidee:
Future pinball really rocks on my 15khz arcade montors/converted TVs, particularly when you play it in the ball-following mode. Because everything is close-up and large, you get the best benefit out of fewer pixels.
I haven't installed Visual Pinball yet.
shorthair:
For VP, at least, the higher res the better. I wouldn't do less than XGA - which both my arcade and presentation monitors max out at). If you're picky about it, I'd save up for a dedicated cab with LCD, and go all-out setting the monitor lenght-wise away from you in true pin fashion.
Howard_Casto:
--- Quote from: shorthair on May 15, 2007, 04:26:27 pm ---For VP, at least, the higher res the better. I wouldn't do less than XGA - which both my arcade and presentation monitors max out at). If you're picky about it, I'd save up for a dedicated cab with LCD, and go all-out setting the monitor lenght-wise away from you in true pin fashion.
--- End quote ---
Well that would be a good idea except that visual pinball's orientation is horizonatal, and even if you could flip it (which you can with tricks) with layout of the table is still horizontal, meaning the top and bottom of teh vertical monitor couldn't be used.
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