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A few newb questions
miles2912:
Or go the other direction with this and make a MAME cab and set it for
A) Free play. Cool draw for a Coffee house - make a new game each day
B) Token play and get a free token with every cup of coffee.
The later is flirting with the legal ROM issues. Honestly the cheapest solution is to get a used cab at auction and go from there...
Don
Tiger-Heli:
--- Quote from: miles2912 on May 09, 2007, 05:07:29 pm ---Or go the other direction with this and make a MAME cab and set it for
A) Free play. Cool draw for a Coffee house - make a new game each day
B) Token play and get a free token with every cup of coffee.
The later is flirting with the legal ROM issues. Honestly the cheapest solution is to get a used cab at auction and go from there...
Don
--- End quote ---
So is the former.
--- Quote from: Tiger-Heli, earlier in thread ---Charging to play the machine is a violation of the MAME software license. Having the machine in a commercial environment on free-play, would be considered an incentive to the business and thus a violation of the MAME software license.
--- End quote ---
IANAL, nor can I represent MAMEDev's stance on this, but if you were to ask on MAME General (or if Aaron Giles wants to chime in, I'd lay money that is the response you would get.
IMHO - if you charge 25 cents to play the machine, or if the machine is on free-play, but you sell 150 additional cups of coffee each day solely b/c the machine is on free play, you made the profit on 150 cups b/c of MAME, thus using the cab for commercial gain, thus violating the MAME license.
NotSoSuperMario:
Thanks for the replies all :) I thought it'd be pretty legally murky, but I'm doing my best to keep an open mind and look at all possibilities.
Basically, my friend and I are going to open up a Bubble Tea shop with some arcade machines. We'll expand to computers and consoles eventually (if it prooves profitable of course) but I'm making it clear that we need to eat the elephant one bite at a time. My partner doesn't want any used games, which I think is a bit unreasonable if they're that much cheaper - $500 used or $3000 new, 90% of the wear and tear will be on the buttons and joysticks, and how many of those can I buy for the $2500 difference?
The one thing that's making me reluctant to have someone else provide machines is that we're aiming to have only the best of the best from the last 20 years. Pac Man, Tetris, Virtual-On, Metal Slug. I don't want XXXtreme Sea Bass RPG, y'know? And I don't know how much control I'd have over what games were installed. Maybe for the pinball machines, or at least some of them. Also, would a vendor be offended if we had some of his games, some of ours?
Ahh decisions, decisions.
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