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Control panel review - 4 player with spinner
vidmouse:
No new cab work for me this weekend, just a little twiddling with CLRMAME and my romsets, trying to piece together my v0.53 rom collection. I figured I'd start there any anything not available in v0.53 (like Marvel vs Capcom) I can try in a later version that "might" still work on my cab. Learned some things new... like how Light Bringer (lightbr) is a Japanese version of Dungeon Magic
Anubis_au:
Sorry, only just came across this thread, but it touched several things dear to me...
Doom: I got into Doom a bit in 1995 but Quake was the game for me. Also got into Descent a fair bit, but my heart is with Quake. Nowadays, I carry it on my USB stick, for a quick game when I can...
AD&D: I played with 1st and 2nd ed, but 3rd ed is where it kicks ass. 3.5rd ed is even better too, although I stopped playing by then.
Zebidee:
Anubis, I bet you are about 30-35??
I played (& dungeon mastered) AD&D 1st-2nd edn extensively as an RPG fremework, but eventually learned how to loosen the straps a bit as a Dungeon Master. I came up with a new spell-points system that everyone loved, critical hits, and a DM fudge-factor that worked for everything else.
3rd edition had similar ideas, but weren't as well implemented as my own home-rules. My spell points system was better, my critical hits system was better, I'd even developed a rough secondary skills guide, although I did like this part of 3rd edition better. I guess I found that 3rd edition tried to formalise many of my tried and tested home-brew hacks, or "DM fudge-factor", that I used to balance things out and add a bit of variety.
By the time 3rd edition came out, other game systems like ROlemaster and GURPS were starting to take hold. And I really miss Traveller...... it always reminded me of something between Blakes 7, Star Wars and Aliens.
People don't really seem to play pen'n'paper D&D anymore .... it is all driven by computers now. Which is a shame, because at school my friends and I would disappear into a true fantasy world every lunchtime! Kids don't seem to get that experience anymore. Computers just can't cut it compared to the human imagination.
vidmouse:
35+, guilty here. ;D
Admit I never got into D&D paper as much... but from what I remember
as a a kid it was good.
Ran across a friend at work who gets a D&D group together in Ohio
every once in awhile. Too bad it's long distance for me... as it is
we get together for online Diablo II sessions once a month (or
at least we used to...)
Most of what I see instead of pen and paper these days at comic book
stores and such are kids playing collectible card games or miniatures
... seems kind-of in-between to me (not as much work as pen and
paper but more social than computer games)
Anubis_au:
30 (31 in July). Nice deducting Zebidee :P
I played pen n paper D&D thru my uni years, with the same DM and same set of characters for years. But then, one by one, people in the group could no longer afford the time. Some of my friends still play, 3.5ed. Still have my 3rd ed PH and DMG... somewhere.
But I agree, pen n paper forced the imagination, which is a good thing.
Onto different but related topics... did you see the D&D movie? How badly did it suck... and I remember at the time, so looking forward to it. Haven't been that disappoined since Batman Forever, Matrix 2 and Spider-Man 3.
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