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Atomic FE & Joystick

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SodaPopinksi:
Hello, I just tried out Atomic FE and I'd love to use it on my next project, I especially like the animation abilities and the boot directly to game option, with a little messing around I was able to make some cool effects. The only thing I wish it had was native joystick support, since I can't get it to work with an Ultrastik using USB (correct me if I'm wrong on that one, but as far as I know the 360 acts like a gamepad in USB mode) without using joytokey and I'd like to not have to use that at all. I've noticed a few other threads now asking for that feature, if that feature is possible, that would be awesome!

youki:
This feature should come.  I have just ordered a USB Joystick to be able to implement that support.  So it should be here in the next major version.  But i have no date for the next version.

bfauska:
Good to hear.  I have been happy with mamewah, but having options is allways great and I really like the idea of animated intos and backgrounds.

Keep us posted. (I'm sure you will)

L8R,
B

SodaPopinksi:
Awesome! Glad to hear that will be implemented  :cheers:

Extreme8:
I dont have a U360 yet so I could be way off base here, but would it be possible to use the on-board interface in output mode and connect it to an encoder along side the USB connection?
That would give you the 4 digital outputs to control the FE, then when you loaded your map for the 360 you could disable those 4 outputs from the encoder so they weren't fighting the usb for control of the emulator.

Unless you're not using an encoder.... which I didn't think about until just now... In which case, never mind.

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