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Anybody know about these games?...and what should I do with them?
horseboy:
--- Quote from: shardian on March 26, 2007, 04:46:31 pm ---If you have the resources to sell them, and you did the person you got them from the favor of getting out of their house then there is no problem IMO. If you feel guilty, then you could share the profits with them.
--- End quote ---
And, if you don't like that person, but still feel guilty... you could share the profits with me.
More Cowbell:
--- Quote from: bfauska on March 26, 2007, 04:09:34 pm ---OK, here's the situation...(my parents went away on a weeks vacation, and...)
--- End quote ---
...they left the keys to the brand new Porsche, would they mind? Hmmm Nah, of course not.
Flip_Willie:
Please, do not pillage the XMEN! ( I can't tell you how much I would like it. )
Just as it is,
Flip Willie
bfauska:
Nice catch Cowbell.
Flip, I would get it to you if I could.
I guess it sounds like I should try to play middle man and take in these orphaned cabinets while I try to find them a home, maybe even make them better while they're in my custody. I still need to figure out where to store them in the mean time. I suppose I could see if any of my family has room for them, it may mean that they end up outside (covered of course) and this is the ever-damp pacific Northwest. :banghead: :banghead: :banghead: What to do. I suppose I won't feel guilty if I profit a little after I finally come to a decision and deal with these things.
Still open to suggestions and Seattle based volunteers.
L8R,
B
Crowquill:
--- Quote from: bfauska on March 26, 2007, 04:09:34 pm ---I suppose worse case sceneio is that I get it off of the island it's on and closer to civilization so sombody else can save it, or I scavange the useable parts and ditch the rest.
--- End quote ---
Is this the mythical isle of giant arcade cabs? ;D
These are both very specialized cabinets that use lots of dedicated parts. There are pretty much ZERO parts that you could switch between them.
Being the "middle man" might not be bad and get you some money for a cabinet or parts that you can use. OTOH, if your only option is leaving them outside, you might consider passing. Destroying the cabs will get you nowhere. READ THE MANIFESTO! I'd imagine trying to get rid of T-Mek is just going to find a lot of people in a similar situation as you. Even though it was decently advanced for it's time, there aren't a whole lot of people lining up to play a FPS from 1995--much less dedicate a room to it. The 6-player X-Men has a much bigger following. If nothing else you could go beyond the borders of game collectors and into the realm of us comic book geeks. Parting out either cab won't get you far since the unique parts of both games ARE the cabs.
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