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Top 10 Mame mistakes that keep getting copied from one machine to another.
(+_+):
Rule #13.
Once your CP holes are drilled and the plexi holes too, do not start to reconsider whether or not to angle your joysticks.
You now have me sweating. I'm even faux playing at my desk at work imagining what it feels like to play Gauntlet that way. My previous cab had the outer players pointing forward, but the buttons were angled. Truth be told I wanted the joysticks angled too, but my friend screwed them in straight. Intuitive or not, both my kids thought it felt weird playing at an angle with the joystick facing straight.
Too late for me. I'm angling.
Dmod:
--- Quote from: (+_+) on March 14, 2007, 12:00:38 pm ---Too late for me. I'm angling.
--- End quote ---
Duck now... you're gonna feel the wrath for sure. :timebomb:
Numbski:
I'm not going to re-post my cp picture here again, but keep in mind that I almost exlusively play fighting games, so orientation hand-to-joystick almost has to take precedence over orientation joystick-to-screen (anyone following me?)
I've taken the top off of mine. I can't undo the dimension of my CP box. The wife would kill me. Bad enough that I have to buy new plexi. Eep.
So here's what I have: 4 start buttons, Happ Ulimates, labelled as such.
32 white sanwa OSBN pushbuttons, 8 per player
4 Sanwa JLF Joysticks
The panel is 48" wide, 15" deep. The top edges are scalloped to remove the temptation of placing buttons outside of the box. How would you recommend I lay this out? I'd prefer not to drop down to 4 buttons on players 3 and 4 as it kills off the ability to do 4 player Mugen or 4 player Dead or Alive 2, etc. If I don't angle, I don't know how else to do it that affords any mount of reasonable elbow room.
Tiger-Heli:
Without any real empirical testing, I am guessing this may be a matter of how you use the machine.
i.e. if you have a long rectangular CP and all four players are facing perpendicular to the screen you want non-angled joysticks.
If the outside corners are cut but all players stand facing perpendicular to the screen with the outside players a bit closer to the screen, you also want non-angled.
If the outside corners are cut and the outside players are facing at a 45-degree angle you probably want angled sticks.
(But I'll duck now until I can do some real testing!)
btp2k2:
--- Quote from: CheffoJeffo on March 13, 2007, 10:18:56 pm ---
My intention with "accusing" him of being somebody else was intended to be tongue-in-cheek and designed to make a point. As I seem to have failed to make that point clear -- he was an obnoxious @$$ the same way that tranq was.
--- End quote ---
You know what, it is my fault I took things the way I did. I switched to the night shift and I am having a tough time adjusting to sleeping during the days....so I have been a little punchy lately.
I just have two points I would like to make, and then I am done.....Please, before you rip into me for "ranting" just read them and think about them as I feel they are important.
First of all....I think the whole "Respect your elders" based on post count is ridiculous. Not only is it completely unfair to judge someone based on the amount of times they have posted in this forum, it is just plain stupid. Based on that logic, some zitty faced 15 year old punk ass kid would rule the world cause all he does all day is surf the net (No offense intended if you are a zitty faced 15 year old punk ass kid).
Secondly, why is it alright for someone to make a remark "Tongue in cheek", while I get raked across the coals for doing it? The now infamous "Thought So?" wasn't tongue in cheek?
I am very sorry for any strife I caused earlier. I have learned my lesson that posting while very tired is almost as dangerous as posting drunk. That said, I would very much like to hear about CheffoJeffo's DC cabinet and what method he used to interface the controls. Any insight would be much appreciated.
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