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advmame revisited
shorthair:
Okay, I've messed around with advmame, again. I used both a PC and an arcade monitor, and in either case, to get the image to be sharp, I had to set the resize effect to something other than the default (which is 'auto', and makes it look cartoonish); often 'no' or 'max'. Both looked good, although, of the available effects, I only liked the hscan2, and only on the PC.
For those who've seen the results of both advmame and the avga, how do they compare? How do both of these compare with 'switch resolutions to fit' in mame? (For example, when comparing Moon Patrol, advmame and mame32 (with 'switch') look very similar.)
ahofle:
You shouldn't be using direct3d with an arcade monitor (nor any 'effects'). You want directdraw with 'no hardware stretch' and 'switch resolutions to fit'. Use "-video ddraw -nohws -switchres" if using command line mame. Those are the 3 settings you must have in MAME to get pixel accurate video. Refresh timings are another matter, but it sounds like you just want the video to look correct. The arcadevga certainly makes it easier since the low resolutions are built into the card. Your other option is to use powerstrip and hope your video card is compatible.
shorthair:
Advmame has its own effects, which I think are the same as those in the newer video scheme mame. I was just trying them out with both monitors. If wanting pixel perfect display ith the arcade monitor, I do mame as you suggested, and it looks very similar to advmame. I'm wondering if anyone else has had the same experience; and also if these appear at least similar to the visual result of the avga. ?
As for powerstrip, when I start it, it suddenly turns everything my computer displays into dayglo rainbow colors. I have to restart the computer to reset this, so I haven't messed with it, since. I'm assuming powerstrip will somehow allow the games to fill the screen more than mame with 'switch' selected or advmame, yes?
ahofle:
--- Quote from: shorthair on March 12, 2007, 03:31:15 pm ---Advmame has its own effects, which I think are the same as those in the newer video scheme mame. I was just trying them out with both monitors. If wanting pixel perfect display ith the arcade monitor, I do mame as you suggested, and it looks very similar to advmame. I'm wondering if anyone else has had the same experience; and also if these appear at least similar to the visual result of the avga. ?
--- End quote ---
Oh OK, sorry I misunderstood -- I thought you said you couldn't get the picture to look sharp on the arcade monitor without effects. I may have to try out advmame and see for myself. I still can't imagine any effects would make a picture on an arcade monitor look any better than '-video ddraw -nohws -switchres'.
--- Quote ---As for powerstrip, when I start it, it suddenly turns everything my computer displays into dayglo rainbow colors. I have to restart the computer to reset this, so I haven't messed with it, since. I'm assuming powerstrip will somehow allow the games to fill the screen more than mame with 'switch' selected or advmame, yes?
--- End quote ---
I'm not sure it would help with screen stretching to fit better on an arcade monitor -- that is done on the monitor itself (V.SIZE etc). It's my understanding that powerstrip just allows you to use the lower authentic resolutions and timings with your normal PC video card. Apparently not all cards are supported though. It basically allows you to turn your video card into an ArcadeVGA card (which already has the low arcade resolutions built in).
Grasshopper:
From what I've read, the DOS and Linux versions of AdvMAME give you much more control over the display. The trouble with Windows is that it prevents programs from accessing the hardware directly.
I've used the DOS version of AdvMAME and the results were awesome, far better than any other version of MAME I've tried.
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