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Please help me indentified what I'm missing inside my CPS-2 Cabinet (pictures)

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snk:
Hello

I just bought a cabinet last week end. It has a working 25" monitor, the control panel, the coins mech and the power supply. Other than that, it is empty, meaning there is no game inside.



I understand I have to buy a CPS-2 "A" Board and also a CPS-2 "B" Board, but I have a feeling I'm missing an harness though, could you help me find out what harness I'm missing ? Here are the pictures.

These three connectors are from the control panel. But I don't think it connect directly to a CPS-2 cartridge? :


These two connectors are from the power supply:


Other connectors next to the power supply. Don't know what it could be even though I didn't check it with a multi-meter yet:


This one I believe is for the sound (QSound). Does it connect directly to a CPS-2 Cartridge ? I don't know:


Another plug, next to the monitor isolation transformer.


This one, I know, it's a harness from the monitor:


finally some harness from above the coin mechs:


I do not think all these plugs connect directly to a CPS-2 cartridge A or B.

My question is: what harness I'm missing so I can plug this harness to all these wires to finally plug all this to a CPS-2 game ?

Thanks for your help ! :)

BobA:
You are missing the jamma connector that hooks the joystick power buttons etc to the CPS2 board.   If you trace the wires from the different molex connectors do some go to the control panel?   It look like you have the aux kick harness that goes right to the CPS2 but not the jamma.  You have way too many molex connectors to guess at.  Try tracing some of them to see where they go, some are probably coin door power etc.

The CPS 2 pic shows where the jamma harness connects as well as the kick harness (thin white connector)

BobA

Crowquill:
I'd suggest you start by downloading a couple manuals for CPS-2 games. Maybe Super Street Fighter, the Street Fighter Alpha games, Darkstalkers, Vampire Savior, or Marvel vs. Capcom. All of these are 6-button games that will use the same wiring. Download them here:

http://arcarc.xmission.com/

While you're there you might download a Street Fighter II manual as well.

Like BobA said, you're first going to have to start with a JAMMA harness. This'll connect power, video, control panel (joys, start, and punch buttons), and the coin door and switches near it to the A Board. It looks like they used the plastic molex connectors to make servicing simple on the original harness. You can add these molex connectors to the JAMMA harness you get or just cut off the connectors and hook the harness directly to the switches or wiring. The stereo speakers for Q-Sound hook right into the A board.

On CPS-2 games, the kick buttons are wired to a seperate harness. What's a bit weird is that it looks like the flat connector from the control panel is a CPS-1 kick harness. I'm pretty sure those cabinets were only introduced with CPS-2 games, but with this stuff you never know what an operator has done to them. They may have had Street Fighter II (WW, CE, or Turbo) running in it. If you're planning on putting CPS-2 in there, you'll need a CPS-2 "kick harness".

If this is the shape of the cabinet, how do you know everything works (especially the monitor)? Also, if you're going to enter the world of CPS-2 gaming, make sure you read up on "Suicide Batteries".

http://www.arcadecollecting.com/dead/dead.html

There are several sites dedicated to changing the batteries, but I like this guy's approach of using a battery holder.

http://home.online.no/~tjaberg/cps2_battery/index.htm

It's definitely a nice cab to have. Is that an actual marquee that's painted red or just some scrap material? Full-size CPS-2 marquees can be a bit tricky to find. They were usually cut down to fit another cab such as a Dynamo.

Spaz Monkey:
Picture 2: One plug for player one controls, one plug for player two controls, one "custom" plug for the kick harness
Picture 3: Big plug for your power to the board, small plug for your transformer(?)
Picture 4: Plug to your On/Off switch(?) and power to the marquee(?)
Picture 5: your guess is as good as mine
picture 6: plug from power supply to transformer(?)
Picture 7: you're right
Picture 8: power to coin lights, service buttons, credit switches. (all ?)
In pic #3 & #4 it looks like you can connect the two smaller connections.

None of the wires that you have can be connected directly to the CPS A board.  You would need to get Molex connectors to attach to the harness.  Without actually seeing the machine, those are my best guesses.

My Power supply has two groups (one small, one large) of wires on one side and one group on the other.  The single group goes to my power switch.  Large group goes to the Jamma harness, the other goes to the transformer.

Where are you located?

snk:
Thanks all for your answer. Now it is crystal clear for me, I need:


* a CPS-2 A and B cartridge
* a Jamma harness
* a CPS-2 kick harness
Trace all the wires down and redo the wiring.  :-\ I was hoping I could find a Capcom Jamma harness with the molex connectors. I guess I'll cut all this and get the soldering iron ! Pff a lot of work... Or where could i but these molex connectors for crimping ?

Crowquill -> I know the monitor works because I actually have a MAME cab and I tried this monitor. It needs a cap kit though. I actually bought this CPS-2 cab to use some parts to finish my MAME cab.  :-\ I'm planning to sell this CPS-2 cab. No it's a marquee that's painted in red, same for the bezel.

Spaz Monkey -> I'm located in the Bay Area, we are close ! Do you wanna come over  ;) Well, just to let you know, I'm selling this cab (don't have the space for it) preferably as is.

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