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How many buttons do you "Really" need on a CP...
headkaze:
pause is handy for beer swigging time :cheers:
Apollo:
38 hope this helps
fragasaurus:
--- Quote from: um3k on February 22, 2007, 05:50:44 pm ---
--- Quote from: fragasaurus on February 22, 2007, 05:42:41 pm ---Can someone just verify for me that the 2nd Player coin slot is redundant? ie: hitting playing 1 coin twice will do the same job?
--- End quote ---
Some multiplayer games (gauntlet and simpsons 4player come to mind) require you to insert the coin in the slot corresponding to the player you want to use (e.g. slot 1 credits only can be used for warrior, slot 2 for elf, etc) so the additional coin slots are not entirely redundant. I only have a two player CP (so 2 different coin buttons/slots). For those type of games, the controls and coin inputs have to be remapped (either on IPAC or in MAME) if you want to play player 3 or 4's character.
--- End quote ---
Ahhh (light bulb goes on). Thanks for the info. This really helps. I would have hated to see the look on the elf's face when he realized he couldn't play on my arcade cab's opening weekend!
amerish:
Total needed = 64
First you need 32 buttons for your 4 player, trackball, spinner frankenpanel
player 1 and 2 - 6 buttons each - total 12
player 3 and 4 - 4 buttons each - total 8
coin button and start button for each player - total 8
pause and reset button - 2
two buttons for the track ball and spinner to share - 2
Now once you have it all wired you can pull out all of these buttons and then replace them with 32 lighted buttons....
Total buttons needed = 64 :laugh2: :cheers:
fixedpigs:
--- Quote from: Bobbler on February 20, 2007, 04:37:08 pm ---
--- Quote from: Mattiekrome on February 20, 2007, 04:09:56 pm --- Is there any way to set up a dedicated "Shift" button with an Ipac?
I've heard of the Shazamm button from the keywiz... Is this just a dedicated "shift" button, which acts solely as a "shift" button, and has no other function unlike the Ipac (where P1 serves as both the P1 start and the shift button?). I like the fact of not having to use the P1 button as a shift key for some reason :-\ )
--- End quote ---
Yep, no problem setting a dedicated button, that's exactly how I have mine setup. I just reprogrammed the IPAC to use Player 1 button 8 as my shift rather than the default 1UP button.
--- End quote ---
was this response just for the ipac...?
can the shazaam key be mapped to the player 1 button(or any other button) too...?
or do you have to have a dedicated button for the sole purpose of being the shazaam button...?
thanks...
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