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**REVIEW**No longer relevant
TPB:
Randy,
Apart from your innovative and quality products, I can see you have a reputation for helpfulness and customer service, unlike some in the industry, and that's very important to prospective customers.
I'm sold on the TurboTwist 2 spinner and accessories (maybe even 2 of them for head-to-head contests in Super Sprint).
Although I'll be holding off my order until your new sticks come to market ... it'll minimise shipping costs by bundling everything into the one order, and I have a gut feeling I'll like the look of your sticks, and may decide to order a couple of them.
I saw it mentioned that your new sticks will include a rotary (Ikari warriors) option ... it just gets better.
A couple more questions about the TT2 spinner (no rush to answer) ...
The accessories I have in mind for the TT2 are the Big Blue knob and "Mini Racer Steering Wheel".
* Given Tempest requires a control with added weight, would it be playable with the steering wheel ... I realise this control is far from "arcade authentic" for this game, but would the game be playable with this control nonetheless ??
* If I ordered the Flywheel (ESC cylinder) to use with the Big Blue knob, would this make Arkanoid or DOH unplayable unless the flywheel was removed ??
* With the flywheel in place, would it be "too much weight" when used in conjunction with the steering wheel for driving games (eg, Super Sprint), or is the steering wheel unaffected by the presence (or absence) of the flywheel ??
* Another option, I guess, would be for me to order the TokenTop knob in addition to the Big Blue knob and Steering Wheel ... although this option comes at additional expense. I could then use the TokenTop knob for Tempest (or any other spinner game that requires weight), the steering wheel for driving games, and the Big Blue knob for Arkanoid and DOH (or any other spinner game that doesn't require weight) :
I realise the whole purpose of the TokenTop knob is that it's a "one size fits all" solution with no other knobs required ... but I prefer the look of the Big Blue knob, so I guess there's nothing to stop me (apart from the cost consideration) from ordering BOTH knobs ... this would allow me the option of using the TokenTop knob where weight is required (easier than opening up the Control Panel to add or remove a flywheel).
FrizzleFried:
You would be much better off playing Tempest with just Big Blue than with the wheel, added weight or not. The weight simply sits at the bottom of the spinner (under the panel of course). It adds a bit of weight to the "feel" of the spinner and allows it to freely spin a few extra rotations. Remove the weight and the spinner is still a spinner, just "feels" lighter. Tempest will play FINE without the weight, just not quite arcade authentic, and you won't be able to do the multiple spin that most of us like to do after a level is complete.
I, for one, use the weight...I like the feel of it...even in Arkanoid and DoH...but I really don't play a whole lot of either, I am more a Tempest fan.
RandyT:
--- Quote from: txtworld on March 02, 2007, 04:05:01 am ---Although I'll be holding off my order until your new sticks come to market ... it'll minimise shipping costs by bundling everything into the one order, and I have a gut feeling I'll like the look of your sticks, and may decide to order a couple of them.
I saw it mentioned that your new sticks will include a rotary (Ikari warriors) option ... it just gets better.
--- End quote ---
It's an option and isn't included at the base price of the stick. But it's nice to have options :)
--- Quote ---* Given Tempest requires a control with added weight, would it be playable with the steering wheel ... I realise this control is far from "arcade authentic" for this game, but would the game be playable with this control nonetheless ??
--- End quote ---
Heh, I agree mostly with what FF stated on this one, but I had to go try it :). Surprisingly, it did quite well. Most Tempest players will bounce their fingertips around the perimeter of the knob (Ie, not a lot of "twisting") so it played very similarly. However, because the diameter is so large, an increase of 1 point in sensitivity helps a bit.
--- Quote ---* If I ordered the Flywheel (ESC cylinder) to use with the Big Blue knob, would this make Arkanoid or DOH unplayable unless the flywheel was removed ??
--- End quote ---
No, not at all. The ESC was designed not to make it's presence overtly sensed by the user and to get the spinner to spin. It's always going to be a compromise between those two elements, but I think it works well and those two titles play fine with or without the extra weight.
--- Quote ---* With the flywheel in place, would it be "too much weight" when used in conjunction with the steering wheel for driving games (eg, Super Sprint), or is the steering wheel unaffected by the presence (or absence) of the flywheel ??
--- End quote ---
The wheel has so much of it's own weight that the ESC is undetectable.
--- Quote ---I realise the whole purpose of the TokenTop knob is that it's a "one size fits all" solution with no other knobs required ... but I prefer the look of the Big Blue knob, so I guess there's nothing to stop me (apart from the cost consideration) from ordering BOTH knobs ... this would allow me the option of using the TokenTop knob where weight is required (easier than opening up the Control Panel to add or remove a flywheel).
--- End quote ---
Personally, I far prefer the TokenTop to BigBlue. While the TokenTop is smaller than the original Arkanoid knob, BigBlue is actually larger by about the same amount. So I guess it's one of those "pick your poison" scenarios. The closest to actual size is the "Black Dimple" style knob.
The TokenTop also has the ability to adjust the resistance of the spin to simulate the effect of the gearing on the original Arkanoid control. I think this is a big plus for fans of those style games.
RandyT
langdoguk:
Hi there ,would the TT2 work with the minipac easy enough , and would it be easy to set up (beginner here ) ,I've been looking for a spinner and this is the one for me , do I need to buy the Energy Storage Cylinder ( I've never used a spinner with mame).
I'm thinking TT2 , big blue , token ,maybe the Energy Storage Cylinder, and of course the steering wheel , any help please :cheers:
Donkey_Kong:
--- Quote from: langdoguk on March 17, 2007, 05:44:05 pm ---Hi there ,would the TT2 work with the minipac easy enough , and would it be easy to set up
--- End quote ---
The TT2 ships with it's own interface and it is included in the price.
--- Quote from: langdoguk on March 17, 2007, 05:44:05 pm ---I've been looking for a spinner and this is the one for me , do I need to buy the Energy Storage Cylinder
--- End quote ---
With the token knob, the energy storage cylinder is not necessary as the adjust ability and weight of the token knob essentially perform the tasks of the cylinder & more...A definite perk for choosing the Token Spinner Knob option.
--- Quote from: langdoguk on March 17, 2007, 05:44:05 pm ---I'm thinking TT2 , big blue , token ,maybe the Energy Storage Cylinder,
--- End quote ---
I have seen it mentioned that it could be desired to have other knobs even with the token inlaid knobs...I myself am happy with that knob only. My only alternative is the Mini Racer Wheel for playing those steering games in a pinch. I believe the racer wheel is in three sizes now. i have the 5". It is great for space saving but I bet the 7" or 9" would be SWEET as well!!
:cheers: and Good Luck!
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