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Looking for the simplest Rotary joystick out there (USB?)
u_rebelscum:
--- Quote from: postalp123 on November 29, 2006, 12:57:17 pm ---How many inputs does the Rotary Action of the HAPP Mechanical ones take?
Super Joystick: 4 direction inputs
Rotary: 4 direction inputs + 2 rotary inputs?
If this is correct, I may have another 4 spare inputs left on my IPac-4, but no more than that.
(EDIT) After reviewing the HAPPS mechanical Rotary, it looks like it needs 12 inputs for the rotary position function alone (Sheesh, thats an IPac-2 all by itself)
--- End quote ---
If you get a rotary encoder like ultimarc's, you hook the 12 to the encoder, which reduces the wires to two (left & right), so it only takes up two wire slots per rotary in the Ipac.
Timoe:
Or you can just buy (2) of my new Happ Optical rotaries?
Kremmit:
720 requires either an analog stick or an optical rotary control.
Assuming the new GGG sticks are 49-ways with a mechanical rotary add-on, then the rotary functions won't do anything for 720. However, 49-ways are sort of a "low-resolution" analog stick, and the resolution seems to be enough for 720. So they'll play the game, although the stick action won't feel anything like an original 720 stick. That's because the 49-way bases GGG uses have a rubber grommet centering/pivot system that you'll be fighting the whole time you're trying to spin the handle around the outside. The grommet cannot be removed, as it's integral to the handle mounting.
The 49-ways I reccomended (specifically for 720) in the other post were Williams 49-ways, which do not use a grommet. The centering system can be removed, leaving the handle to travel freely on the ball-pivot. This provides a much closer match for the action on an original 720 stick.
On the other hand, Williams 49s cannot be modded to play rotary games at all. The GGG sticks will be more versatile. That's the way it always is in this hobby; there's just no one perfect stick that plays every single game with perfect authenticity, and there isn't likely to be such a stick down the road. You've either got to make the best compromise you can, or turn into a joystick junkie like me and wind up with a closet literally full of specialty controllers.
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As for hooking up a mechanical rotary stick to 12 inputs, that arrangement is only supported for a handful of the rotary games under MAME Analog+. Many of them (including Ikari Warriors) won't work that way anyhow. The dedicted rotary encoder will get you more games, albeit with slightly lesser accuracy.
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