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searching an "insert-coin" sound

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Gh0sty:
Good morning,

i seach an Insert-Coin sound, when you insert a real coin into a Cab this kind
of noise. And i plan to use it with Mame when i press key 5 it shold first play
this coin sound and then then go on with the game sound.
I'm not a programmer so i dont know how to solve this, i have the I-Pac
and i could use a free key for starting a small external program for playing
just this Insert-Coin sound, and after that it should examine the standard key 5.
Any helps here, maybe someone wrote such a programm allready?

Best regards
Gh0sty

headkaze:
How will you write a program to do this if your not a programmer?

Anyhow, the best way to get a coin drop sound is to record sound from Mame32 then hit 5 it will play the coin drop sound of any of your favourite games.

To play a sound it's as simple as using the PlaySound API function in winmm.dll. Your program would basically look like this...


--- Code: ---#include "stdafx.h"
#include <mmsystem.h>

#define VK_5 0x35

int APIENTRY WinMain(HINSTANCE hInstance,
                     HINSTANCE hPrevInstance,
                     LPSTR     lpCmdLine,
                     int       nCmdShow)
{
while (1)
{
Sleep(500);
if(GetAsyncKeyState(VK_5) & 0x8001)
PlaySound("1up.wav", NULL, SND_FILENAME | SND_ASYNC);
}

return 0;
}
--- End code ---

Okay I decided to compile it for you. Attached is the program above.

Gh0sty:
hey headkaze,

many thanks for the help so far!
i'm at work right now and only can test out your prog later tonight at home,
i still dont know how it will work, or how to start it, but i will test everthing.
You write " the best way to get a coin drop sound is to record sound from Mame32 "
what do you mean with this? right now a friend is recording a real WAV sound from
an Arcade Cab for me. Does Mame32 have one build in ??

R
Gh0sty

headkaze:

--- Quote from: Gh0sty on November 15, 2006, 05:43:59 am ---hey headkaze,

many thanks for the help so far!
i'm at work right now and only can test out your prog later tonight at home,
i still dont know how it will work, or how to start it, but i will test everthing.
You write " the best way to get a coin drop sound is to record sound from Mame32 "
what do you mean with this? right now a friend is recording a real WAV sound from
an Arcade Cab for me. Does Mame32 have one build in ??

R
Gh0sty


--- End quote ---

It's built into Mame32 (File->Play and Record Wave Output...)

unclet:
I attached some WAV sound files of coins being inserted into a game.  Hope it helps you out.

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