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Anyone considered using a fresnel lens/ mirror system?

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Grasshopper:
Darius machines had three monitors lined up horizontally to form a single image. One of the monitor images was actually reflected off a mirror (a bit like Space Invaders) to enable the three images to be stitched together with no gaps showing.

http://www.klov.com/game_detail.php?game_id=7514&letter=D

I was thinking you could build a MAME based Darius machine that only used a single monitor. The game would be shown on the monitor with the image squashed up horizontally. A fresnel lens could then be used to expand the image horizontally so that it looked like you were seeing three monitors.

ChadTower:

I have no idea why they would design the original that way.

Grasshopper:

--- Quote from: ChadTower on October 30, 2006, 02:04:57 pm ---
I have no idea why they would design the original that way.

--- End quote ---

I've actually seen one in an arcade and the design works really well. In a nutshell you get a lot more screen area to play with.

ChadTower:

Oh, I mean, I understand what it's doing, but there are other less failure prone methods they could have used to get the same thing.  Keeping one monitor going is hard after a while... but three?  And then if they get out of alignment it's all messed up.

Grasshopper:

--- Quote from: ChadTower on October 30, 2006, 02:09:31 pm ---
Oh, I mean, I understand what it's doing, but there are other less failure prone methods they could have used to get the same thing.  Keeping one monitor going is hard after a while... but three?  And then if they get out of alignment it's all messed up.

--- End quote ---

I guess the economics were different then. 20 years ago large CRT monitors were prohibitively expensive (ironically these days you can hardly give them away). That being said I wonder why they didn't go the Fresnel route instead.

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