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Best Moniter for vector mame / Spinner Wiring

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Sizzler:

--- Quote from: torez on October 14, 2006, 02:46:01 pm ---
--- Quote from: Kremmit on October 12, 2006, 01:43:09 pm ---Using a rotated widescreen to play vertical games would be totally pointless.  The games have a 4:3 aspect ratio.  Using a wider screen does nothing unless you WANT to stretch the graphics out so that Ms. Pac is oval-shaped instead of round.  If you leave the game at it's correct aspect ratio, then you'll have big empty black spaces at the top and bottom of the screen.

--- End quote ---

Have a look here then:
http://mame32qa.classicgaming.gamespy.com/dell2405fpw/controller.htm

--- End quote ---

You're making Kremmit's point.  Look at that screen there.  empty black spaces like he said, at the top and bottom.  Unused portions of the widescreen monitor that you paid good money for.   The game is still 3:4

Kremmit:
From the article you linked up:


--- Quote ---It's necessary of course to set Mame32 to 16:10 otherwise you'll get a squat stretched picture.  Since most arcade games are 4:3 standard resolution, you're going to get black bars on the left and right in a letterbox style. 
--- End quote ---


--- Quote ---Finally, the monitor can be rotated into portrait mode if you want.  You have to put it all the way up on its stand and then turn it.  This creates a 22" tall portrait orientation which you can use with Mame32 of course for its vertical games.  Just use the autorotate option in the UI.  You'll get black bars on the top and bottom in that mode too
--- End quote ---

Looks like the guy writing the article knows that the widescreen format doesn't do much for MAME.  It's still a nice monitor, and bigger than his ole one, and since he's using it for his PC monitor too, he'll get some use out of it for other apps.  But if you're building a dedicated vertical cab, your money would be better spent on a regular 4:3 monitor.





torez:
Dedicated cab is the key here.  I thought more in desktop terms, as that's all I have.  Yes, nobody says that Pacman is not 3:4 here, but there are quite a few games that are not 3:4, so having widescreen monitor is a big plus.  Besides, if you go to a store that has them on display you will notice that they are not all the same shape, i.e. same aspect ratio.  Some are longer than others, so all of them are not built to the 6:9 ratio, just like with the movies.

Anyway, having option to rotate desktop widescreen lcd is great and some games like Darius, Ninja Warriors, etc., Playchoice and Mega-Tech systems would display great in a widescreen.  I think even Lunar Lander could be considered widescreen, if you don't use any overlay on the screen.  Hmm, I wonder if cropping overlay on a widescreen monitor could give benefit by filling empty space and not shrinking the game screen as much.

johnm160:
I found a nice 19" computer monitor for 20 bucks  :applaud: I guess that solves the question if what to use......Now I just have to see if it is gonna fit or if I am going to have to modify the cabinet dimensions.


johnm160:
I don't know about this......it is gonna be TIGHT. I had them cut the wood down to near size to make it easier to get home so I only have 1 extra inch I can extend the cabinet  :banghead:


Does anyone know how far the monitor board is behind the glass? And does it follow the same angle as the glass or does it angle in more toward the bottom?

Thanks for any input.

:badmood:
 John

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