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Arcade Controls
RobotronNut:
any panel wide enough to fit 4 players must be able to fit a flight stick. it doesn't have to be in the same row as the sticks for the 4 players. my 2-player panel is 35" wide, and it fits a flight stick very comfortably.
you just need to make a mock-up, to make sure your forearms don't bump into controls in the lower row.
ahofle:
--- Quote from: RobotronNut on August 16, 2006, 02:30:38 pm ---any panel wide enough to fit 4 players must be able to fit a flight stick. it doesn't have to be in the same row as the sticks for the 4 players. my 2-player panel is 35" wide, and it fits a flight stick very comfortably.
--- End quote ---
Nice looking CP there...where did you get that flight stick?
RobotronNut:
i had slikstik include the (optional) flight stick when they built my panel.
the flight stick is a Happ Heavy Duty 8-Way Trigger Joystick with 2 Fire Buttons (you need at least one "fire button" (=thumb button) for discs of tron).
you can get them directly from happcontrols.com, or probably less expensively from divemaster127 or ponyboy.
RobotronNut:
btw, standard mame builds don't support the rotary properly. i run MameAnalogPlus for rotary games and standard mame for all others.
also, i've found that i'm not as excited about rotary games as i thought i would be. if i had it to do over again, i might replace the rotary with a second flight stick. 2 flight sticks would be awesome for tank games.
patm95:
While we are on the subject of controls, I am not planning on having a keyboard hooked up at all, just for authenticity. What administrator buttons are recommended? I guess I will need at least 1 for exiting the game? I plan to just use tokens for credits. I would like to keep the administrator buttons hidden if possible and kept to a minimum. Maby back of the cabinate?
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