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has anyone here compiled DOS mame?
danny_galaga:
not too bad since ive NEVER used DOS for anything (",) . so ive been following mame.nets instructions for installing 36. im up to step 7 where allegro is unzipped. it looks much like the example pic on mame.net . like so:
but when i type the command 'make lib' it tells me its a bad command or file name. ive tried re- unzipping to replace it in case something went wrong but i get the same message. ive also been referring to computerhopes guide to dos. any experts here that could shed some light?
all files ive used are straight from the mame.net how to links so they should be correct...
danny_galaga:
bump! renamed the topic...
damsoft:
I run MAME in DOS on my dedicated cabinet. Starts up super quick. ;D
But it sounds like you want to compile MAME in DOS... is that the case?
Your post is a little vague as to exactly what you want to do.
Compiling in DOS does require DJGPP setup from memory...I'm probably not that much help.
danny_galaga:
yep. thats exactly right about the djgpp, youre memories not too bad ;) . and yes, i was compiling mame in DOS ( i dont even know if i have to do it that way, since obviously the computer has windows too. but i want to run mame in dos. basicially i was following mame.nets 'how to'. here:
http://www.mame.net/compile036dos.html
everything up to and including inflating allegro worked, although when i opened the autoexec to edit there wasnt anything there to edit! so i just put in the complete line that i was expecting:
path c:\windows;c:windows\command;c:\djgpp\bin
set djgpp=c:\djgpp\djgpp.env
i dont know if maybe that has something to do with it. basically im typing stuff in without knowing why im typing it! reminds me of typing in basic code from magazines in the 80s for games on appleIIes! we didnt know what we were typing, we just wanted the game!
damsoft:
You don't need to compile your own version of mame for dos... you can just download it and run it. ???
http://www.mame.net/zips/mame069b_dos.zip
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