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Why it's a good thing to require quarters/tokens
1UP:
I have to agree--the ultimate cool factor when friends play my machine was always "Wow, it even has the coin slots!" ;D
It's personal choice though. Some people just want to play. Others like that "cha-ching" sound of a token rolling down the chute and plopping in the coin box. Some like the adrenaline rush when you've got to get that last quarter in before the game ends. And sometimes it's just nice to be able to add health or lives at a crucial point when you absolutely do NOT want to start over. I say, ALL OF THE ABOVE! That's why I have a switching system to allow either button and coin use, or coins only! :applaud:
True story: Back in the early 80's, my cousin's uncle (no relation to me) owned one of the largest arcade/mini-golf/go-cart/waterslide places in Phoenix. GolfLand. The place they actually shot the Napoleon waterslide sequence for Bill and Ted's Excellent Adventure. Man, I spent so many summers in that place. :'( Anyway, once we realized we were all somehow related, I got the privilage of being able to go in, any time, and I'd be handed a big sandwich bag full of tokens. We're talking probably $20 worth--a very big deal for a 12-year-old kid.
This is basically how I learned how to get all the way thru Space Ace. With that many tokens, it was only a matter of time before I figured out all the moves. It was cool at first, but after a while, it just felt cheap.
A couple years later, the business was sold to someone else. I noticed a complete difference in the way I played when I had a limited number of tokens in my pocket. There was an urgency, a thrill I had been missing. My games were tighter, and I didn't have the luxury of being sloppy. And that was when I found I could not only get thru Space Ace, but I could do it on one quarter! In Ace mode! :laugh:
I find it's the same when I limit my playing at home to a handful of tokens. It's mostly a personal nostalgia thing (cha-ching!), but it also keeps me from spending too much time fooling around with games.
Plus, an arcade machine just does not look authentic without a coin door! Friggin Sweet! 8)
NoOne=NBA=:
--- Quote from: arcadepcnut on July 17, 2006, 01:18:41 am ---*no kids to save money for
--- End quote ---
I use mine to save money for the next upgrade or cab purchase.
ppilot:
--- Quote from: arcadepcnut on July 17, 2006, 01:18:41 am ---sorry guys...at least you tried. I guess I cant be convinced. I like pushing a button to insert quarters much better than inserting quarters. that was my favorite thing when I built my first mame machine...a arcade machine that dont need quarters or tokens...just push the coin return and start playing.
--- End quote ---
Well heck, there's no need to be sorry! Build it the way you want!
leapinlew:
--- Quote from: arcadepcnut on July 17, 2006, 01:18:41 am ---sorry guys...at least you tried. I guess I cant be convinced. I like pushing a button to insert quarters much better than inserting quarters. that was my favorite thing when I built my first mame machine...a arcade machine that dont need quarters or tokens...just push the coin return and start playing.
*no kids to save money for
*I played enough arcade games when I was younger and put real quarters in. No need for that feeling. I dont miss it.
* I never play games that are continued on a quarter as the last quarter would make a difference. who am I fooling? myself? Is an extra button press any different that an extra quarter insert?
So I guess to sum it up...its all a mental factor. Thanks for taking the time to explain it.
--- End quote ---
I agree with Arcadepcnut. It's a mental thing and depends on each person. My mom would give me a dollar and say "I better not see me the rest of the night" as she bowled. Boy, have times changed - parents wouldn't dream of leaving their kids alone in a public place for that long. Anyhow, this taught me the meaning of ROI at an early age. Most games I play don't have a continue feature. Adding tokens/quarters has a wow factor for sure, but when me and the buddys get together for a long night of street fighter, plunking in quarters is an unnecessary bother. I like the idea of using quarters and tokens, but I personally want a credit button.
javeryh:
--- Quote from: 1UP on July 17, 2006, 04:40:23 am ---That's why I have a switching system to allow either button and coin use, or coins only! :applaud:
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I'd like to do this I think... right now I have a button on my CP for "insert coin" and sometime this week I'm going to be putting the finishing touches on my cab which includes wiring the coin door.
So how did you set this up? Did you wire the coin button on your CP and the coin door into a switch and then run the one wire from the switch to the ipac or whatever? Where did you mount the switch? Out of sight?
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