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New Product (In Stock/Shipping) - Apache Controls Blackhawk Push/Pull Spinner

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Havok:
Hey Kev,

How does this compare to the GGG spinner, which seems to be the highest resolution spinner available today?

KevSteele:
Unfortunately, I haven't tested the GGG spinner myself (after some of the fights I've gotten into with Randy, I felt it best to have someone else do that review!), so I don't have any insight into how they compare side-by-side.

The review's almost finished - should be up on RetroBlast later today.

Kevin

u_rebelscum:

--- Quote from: Xiaou2 on July 03, 2006, 10:24:36 am ---Dot uses an encoder that is huge..  same as in Tempest, 720, and a
bunch others.   There are about 176 spokes?..  which translates to
about 44 spokes registered for just a QUARTER turn of the spinner knob!

As far as I can see..   Apache's  encoder is only  48 spokes  per revolution,
thus 12 clicks register per quarter turn of the knob.

So... youd have to turn the apache over 3 full revolutions to equal one
revolution of the larger tempest encoder. 

...

To correct that, you can turn up mames values to compensate... BUT

All that really does is make each sensed click into two or more clicks...
So.. instead of 44 clicks per revloition.. you get 88. 

...

According to the way Arkanoid used a geared mechanism.. I think the
encoder spun something like over 420 clicks per one turn of the knob!
...

--- End quote ---

Xiaou2,

Be careful on the teeth vs clicks numbers.

I'm not sure about the other games, but I know '720.

The original controller had a 72 tooth encoder, and the game saw 144 'clicks' per rotation.  (If I hacked a mouse on to the same controller, mame would see 288 'clicks' per rotation due to the increase in technology.)

Basically, there were 1x, 2x and (now) 4x 'clicks' per number of teeth.  So you can't just go by number of teeth.  For comparison, the 48 tooth BlackHawk generates (AFAIK) 192 (4x48) 'clicks' per rotation, while the '720 controller generated 144 (2*72).  So even though it has less teeth than '720, the BlackHawk has a "higher resolution" than the original '720 controller.  (Not that you could play '720 with it, but that's another issue; what's nice is '720 is one of the few games that one rotation of controller = one rotation in game, so it's very easy to compare dial resolutions in software.)

Most old games (centipede, marble madness, tempest, ect) only did 1x.  Super Sprint, '720 and other late '80s were 2x.  All PC hardware that still use encoder wheels are 4x.

Lilwolf:
btw, using 'standard' optics (ie, one of those optics you used to be able to get from Oscar... and I'll stop there because they are all I got)...

could they use those high definition optic wheels?   IE, if we just got twice as many 'ticks' wouldn't that allow us to double the resolution.  Sure I know there is a time where it coudln't tell the difference... but are we already at that stage?

KevSteele:
Review is posted on RetroBlast.com!



http://retroblast.com/reviews/apache-070106-01.html

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