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# of buttons for LEGO Star Wars?
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Ninten-doh:
My son will take a sledge hammer and crush my soon to be built cab if it does not have enough buttons to play LEGO Star Wars. I did a search and I've read anywhere from 4 to 6 per player. I was hoping to get away with 4 buttons per player. Is this sufficient?
gavkiwi:
http://forum.arcadecontrols.com/index.php?topic=53082.0
this was talked about a few weeks ago... someone mentioned u need 6 buttons.
hope this helps
Gav.
Steve B.:
Lego Star Wars is my daughter's favorite game as well. My cabinet has 4 buttons per player and that is the minimum number for controlling your character (1-Attack, 2-Jump, 3-Force, 4-Tag another character). To fully complete the levels you will also need an extra button or 2 to cycle through the list of available characters. I wound up using the 'coin' button for this purpose since it wasn't being used in this game.
-Steve
Ninten-doh:
Thanks guys.
Gav - I read that thread, but it was unclear whether you NEEDED 6 or "4-5" as someone else mentioned, so I was unsure. :dizzy:
Steve B. - Great idea with the coin button. I wonder if that would work with Player 1 and/or Player 2? My coin buttons might be on the coin door if I get crazy enough.
Steve B.:
--- Quote from: Ninten-doh on June 27, 2006, 10:38:37 am ---I wonder if that would work with Player 1 and/or Player 2?
--- End quote ---
You'll probably wind up using the P1/P2 buttons for the administrative buttons that allow each player to pause / drop in / drop out of the game.
--- Quote from: Ninten-doh on June 27, 2006, 10:38:37 am ---My coin buttons might be on the coin door if I get crazy enough.
--- End quote ---
Or you could wire it up to your coin mech. "You want to be Darth Vader? It'll cost you a quarter!" :)
-Steve
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