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MAME modification request; $50 for you
mahuti:
--- Quote from: bleemus on June 21, 2006, 01:53:34 pm ---One would think that a standalone script/program would do the job just as well as mame could.
--- End quote ---
If make a simple additional program it would require that you;
1. Would most likely require that you've output the listxml file at some point.
2. Supply the new app with the location of MAME or of the full LISTXML output file everytime you wanted to use it, or add the info to some sort of ini file.
3. For additional applications to use this app, it would require tracking yet another application & its location.
It's a matter of taste, but for my purposes, having an additional app seems unnecessary, when all I'm trying to get is the XML data for one game out of MAME. It seems that creating an additional application to do this isn't necessary, when MAME can easily do the job itself.
Also, the items that I'm working on already know the location of MAME, and I don't want to add additional files & programs to my MAME folders.
Buddabing, I'll take a look at what you upped tonight.
bleemus:
Good job, Budda. Guess it helps to be familiar with the MAME codebase, eh? I've only messed with it a few times, so that fix would've taken me quite a bit longer, most likely.
Buddabing:
Thanks, man.
I have made a few small contributions to MAME, including to the XML list generation code, so I knew exactly what to change.
bleemus:
--- Quote from: Buddabing on June 21, 2006, 03:31:40 pm ---Thanks, man.
I have made a few small contributions to MAME, including to the XML list generation code, so I knew exactly what to change.
--- End quote ---
Very nice... :notworthy: wish I had time to contribute like that.
At least now I know who to bug when I can't figure out a change that I want to implement. ;)
mahuti:
Well, I tested, and it works as advertised. I'd tried to add it myself a few months ago, but I couldn't get it to work. I think the one thing that I did different was... I didn't remove the static char *gamename so it would always error out on the compile.
BTW, the current MAME vs, 105 (well, as current as I have handy) had the
--- Code: ---static const char *gamename;
--- End code ---
listed as
--- Code: ---static char *gamename;
--- End code ---
Should the change look like this
--- Code: ---char *gamename;
--- End code ---
or
--- Code: ---const char *gamename;
--- End code ---
In other news, to the victor belong the spoils... just PM me with an email address and I'll paypal you some dough. Oh, and thank you, thank you, thank you. :notworthy:
I've been trying to update my ledwiz helper app to light up joystick, trackball, spinner configurations, player 1 & 2 start buttons.... but without the ability to do a quick XML parse on a small file, I've been unable to. This will allow me to greatly enhance the usability and functionality of my ledwiz helper app.
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