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Mame .106u6 adds dual monitor support!
cdbrown:
Cool - thanks for clearing that up - just couldn't work out how to make it faster but I had only been thinking about the games which have the action 'split' across the screens and not the 2nd screen having stats etc and bein somewhat independant of the action
2600:
I believe "The Ninja Warriors" and "XMEN 6Players" as well.
Howard_Casto:
--- Quote from: Buddabing on June 21, 2006, 10:00:29 am ---I think dual screen users will largely fall into these categories:
1) ArcadeVGA (or other single-head AGP/PCI-Express card) for main screen and POS PCI video card for secondary screen
2) Dual head video cards with main screen and secondary screen on the same card.
3) SLI setup (two PCI-Express cards)
Hopefully Howard's setup with the POS PCI card will work with v0.107.
I don't use u releases so I can't tell what MAME does for each video card.
--- End quote ---
Yeah and realistically speaking we can assume that the only dual horizontal cabs we see are existing arcade cabs that get mamed. Since both monitors would be identical, a user would obviously use a dual head or dual pci setup, which wouldn't suffer from the issues I am having.
The thing I'm worried about is hardware limitations. Finding a dual head that can handle arcade resolutions is kinda hard. I know the radeon 9800 can support some with powerstrip, but other than that, it is literally the only high-end card that I know of which would work.
PCIE cards aren't really there yet for our community so we will have to wait on that one.
So with those exceptions, my setup (at least for mamecabs) will be the most popular, mainly because secondary screens on home built cabs tend to be smaller and lcd-based, while the main display is a tv or traditional arcade monitor. So if you are using a lcd with composite/svid input and a tv you need to cards. If you are using a psone screen and a arcade montor you need two cards (psone screen only supports one res). If your primary monitor is an arcade monitor you will also need two cards as tv-out on the avga doesn't really work from what I've been told and it isn't available in a dual head.
Just rambling.... doesn't have much to do with the mame release. Since mame has officially gone dual screen though and mccoy's dual cab turned out so well, I figure it'll become a popular option. I just thought I would explain some of the pitfalls a builder might face.
Howard_Casto:
--- Quote from: 2600 on June 21, 2006, 12:23:24 pm ---I believe "The Ninja Warriors" and "XMEN 6Players" as well.
--- End quote ---
Xmen 6p only used two monitors. There was a rumor of a mythical xmen 8 player though but it never saw the light of day for obvious reasons (there are only 6 playable characters).
Silver:
The beast'em up you could be thinking of is "Warrior Blade: Rastan Saga III" - However, I think this was only 2 monitors wide.
Ninja Warriors, as mentioned, had 3 (One in front, and then 2 below reflected up using mirrors I think). Taito used the same cab design for Darius and Darius II (or some versions of) which had 3 screens wide IIRC...
Some other 3 monitor games: Atari Racer TX1, Sega Strike Fighter, Sega Ferrari F355 Challenge, Sega Airline Pilots, Namco Drivers Eyes, Tatsumi Round Up 5: Super Delta Force.
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