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Is MAME32 Faster than MAME?
DigDreams:
On most games I can't see a different, but with War Gods I see a huge difference.
If I use MAME32 it runs fine, but when I use the command line version of MAME it runs so slow it is unplayable.
I have tried every combination of settings I can think of, and matched the MAME settings to the MAME32 settings, but I just can't get it to run right.
Is MAME32 just faster then MAME?
Pi:
If you're using exactly the same version and same settings, then they should run the same way. MAME32 is nothing but a GUI on top of the official MAME. They don't change the core at all. There are minor differences tho, like different defaults, but nothing which will make a game magically faster or slower, once the setting is changed.
You must have overlooked a setting. What you describe is probably the frameskip. In one the default frameskip is auto, in the other is 0. With games like that, you want frameskip 0. Also keep an eye on the sleep and RTDSC settings.
lokki:
Also make sure both versions of MAME are build with the DRC for MIPS makes a huge difference on wargods/KI etc....
DigDreams:
I found it! I don't know why it works like this, but I found it...
In MAME32 I can have "Auto Frame Skip" set to on or off, it makes no difference. In command line MAME I have to turn "Auto Frame Skip" OFF. Doing so brings the frame rate up from 4 to 48fps.
How strange is that? If anything I would have thought it needed to be on. Oh well - it works now.
Thanks for your help.
Pi:
Maybe MAME32 has a different way to set frameskip from the GUI. MAME32 also accepts commandline arguments, I bet if you try the same arguments for frameskipping, both will behave the same.
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