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BuddaMAME v0.105 released (updated May 3, 2006)

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Buddabing:
All the fonts, images, and whatnot are selectable. The stuff I provided is for an example on how to do your own.

I would be glad to include an example in the package that you have created that looks better.

Now that version v0.106 of MAME is out, I'll test the new multimonitor code to see if the problems have been resolved.



Buddabing:

--- Quote from: edge on May 08, 2006, 04:38:53 pm ---Nice job, Buddabing!

Youy eluded to multi-monitor support coming soon in Mame...  Would that be mainly for support of Playchoice/Punchout type games, or will it facilitate the display of CPMaker (for instance) in a second monitor?

Thanks for the info.


--- End quote ---

The latter. You can do the Punchout-type games by arranging the two virtual monitors on top of each other and run the game using the correct resolution and aspect ratio parameters. I think Howard posted something about that a while back.

headkaze:

--- Quote from: Buddabing on May 16, 2006, 05:01:49 pm ---All the fonts, images, and whatnot are selectable. The stuff I provided is for an example on how to do your own.

I would be glad to include an example in the package that you have created that looks better.
--- End quote ---

Sorry if I sounded like I was bitching, just that default graphics can have a major impact on the popularity of something. I'm no graphic God, but surely there is some cool artist out there that can help coders like Buddabing with the default graphics. Hell, I've seen some cool CP's been designed and what not, why not support the coders on here and give your skills. Some of the guys in the graphics forums should be able to help. Comon guys!

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