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Generic Filightsim Interface (8 axis)

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PoDunkMoFo:
Anyone see this yet?

http://www.fly-by-night.de/index.php?option=com_content&task=view&id=25&Itemid=32

It claims the following specs via USB port.


    * 8 analog inputs (axis)
    * 64 push buttons
    * 16 toggle switches
    * 1 coolie-hat


Looks like it's coming out of Germany and I don't see any pricing of availability info yet.

Could be interesting if the price is right.

What do you guys think?

PoDunkMoFo:
Found the pricing.

Looks like 99 euros?

$118 I think.


I was hoping for something cheaper.


Guess that leaves the A-Pac or DaveB's products.

Unless Randy wants to wade in on this one  ;)

rdagger:
Here is the link to the site of the guy who built it.  I was looking at his site today.  He shows you how to build your own.

Kremmit:
You like that one, check this out:
http://forum.arcadecontrols.com/index.php?topic=41992.0

Nobody's bought one yet, that I know of.  $95 Canadian, that's what, $80 bucks American?

(Check their gallery page, too.  You think we build neat looking stuff!)

muzland:
Came across this listing on ebay a shortwhile ago.

Here is the description with some pictures attached.



Joystick Controller
8-axis, 32 buttons and a hat switch
    
Unique USB joystick controller chip that handles 8 axis, 32 buttons and a hat switch and compatible with Windows and Mac OS X.

Unlike commercial joysticks with 8 bit resolution this high precision controller has 10 bit (1024 positions) for each axis reported back to PC 200 times every second.

Why do you need one? To convert old gameport joystick to USB, replace cheap controller in USB joystick or finally build that flight simulator cockpit panel. Buying consumer joysticks to rip them apart for electronics is wasted money. Probably, you alrady know that?

If 8 axis and 32 buttons is not enough, use more - each device has serial number for Windows to tell them apart and remember when plugged in a different USB port. No more driver reinstalling!


   Specs
•   8 analog inputs, 10 bit resolution each
•   x32 oversampling - smooth, no-jitter action
•   32 buttons
•   8-way ‘point-of-view’ hat switch
•   Full-speed USB connection
•   28 pin DIP chip

   How to use
•   Works in Windows XP, Windows 2000, Windows 98 and Mac OS X
•   Will work in Windows Vista
•   No drivers or support software needed. It just works
•   Use in any game that needs joystick - FS2004, X-Plane, racing, etc
•   Connect two or more if 8 axis or 32 buttons is not enough
•   Buttons and switches are wired in a 6x6 scan matrix
o   ..with diodes if there will be 3+ depressed simultaneously
o   ..no diodes if all buttons are only momentarily pressed
•   Connect to USB socket or directly to USB cable
•   You receive chip only - assemble the schematic yourself (and save a hundred dollars)

To assemble this simple circuit you have to know how to handle electronic parts and know basics of electronics.

I hope it will make a great weekend project for you!

Analog inputs accept any reasonable value pots from 1kOhm to 100kOhm. Buttons/switches are wired as 6x6 scan matrix: 32 seen by software as normal joystick buttons and 4 last ones (33-36) making a hat switch. Buttons can be left unused but pin 1 needs pull-up resistor even if not used. Unused pot inputs should be grounded to prevent random readings.

This chip is based on a controller from Microchip Technology Inc.


Would this make a good ipac or keyWiz substitute with the added bonus of analogue inputs? Will it handle multiple button presses correctly without any issues?

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