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SlikStik Tornado Spinner News
Warborg:
--- Quote from: SlikStik Christian on February 28, 2006, 04:23:53 pm ---Ignorance seems to be in abundance here.
His technical posts mean nothing but mumbo jumbo; the facts are the facts regardless of big technical words that might amaze some people.
--- End quote ---
Ah hahhaha... Way to go, buddy... Way to go...
You basically insult the population of this forum by calling us ignorant, and then imply how we'll mindlessly be impressed by a shiny bauble.
I thought at one time (prior to your initial attack) I MIGHT order one of your knobs, even with the inflated shipping costs, but now I think I'd just rather impale a bagel on the spinner shaft and see how that works...
patrickl:
I think what people (for instance Warborg and Fozzy The Bear) seem to forget is that this thread is a reply to the advertisement thread of the Turbo. Randy says some things in there that can be taken as an insult to SlikStik.
I guess sometimes both Randy and Christian forget that they are seen as a company. Companies are not supposed to duke it out like this. They are supposed to be well behaved and sensible. The point is, if you ever need support from people who blow up at the first hint of an argument then you better stay clear of them.
I guess it's hard to sit idly by when people make false accusations, but obviously it's better to not respond at all. Starting an inevitable flame war only makes it worse. It can take ages for all the mud to come off your face. Especially for a company (looking like a "poopyhole" in front of the target demographic) that can be a costly affair too.
Warborg:
--- Quote from: patrickl on March 01, 2006, 05:56:40 am ---I think what people (for instance Warborg and Fozzy The Bear) seem to forget is that this thread is a reply to the advertisement thread of the Turbo. Randy says some things in there that can be taken as an insult to SlikStik.
--- End quote ---
I'm not forgetting, but you kinda said it yourself... You say that he said some things that "can be taken as an insult to SlikStik", or just trying to pump up his own product. I wouldn't have had a single issue with SS if his post was pumping up his product, but his post was a direct attack at Randy, not "could be taken as an insult"...
Fozzy The Bear:
--- Quote from: patrickl on March 01, 2006, 05:56:40 am ---I think what people (for instance Warborg and Fozzy The Bear) seem to forget is that this thread is a reply to the advertisement thread of the Turbo. Randy says some things in there that can be taken as an insult to SlikStik.
--- End quote ---
I didn't forget any such thing.... I see no reference whatsoever in Randy's Turbo advertisement. If you read such reference, then you are inferring it... it does not mention Christian or his product directly anywhere.
I do agree with you that flame wars don't do either party any good. But Randy has a perfect right to defend himself against the alleged lies that were told in Slick Stick Christians first post.
Randy did that eloquently, and without insult, by providing a technical answer... The response to which, appears to be more insults and no proper technical response from Christian who IMHO is clearly out of his depth in his understanding of the technology involved.
also IMHO Right now Christian can consider himself lucky not to be facing a Libel and Defamation Suit from Groovy Game Gear, in respect of the alleged lies he told in his first posting, given that he names them directly.
Best Regards,
Julian (Fozzy The Bear)
Tiger-Heli:
--- Quote from: SirPoonga on February 28, 2006, 06:04:44 pm ---
--- Quote from: Fozzy The Bear on February 28, 2006, 05:22:15 pm ---All we see from you is your insults to your competitors.... and you now insult all of the members of this forum in response to me! You really are unbelievable.
--- End quote ---
You know Randy has done the same thing. Remember the early keywiz vs ipac threads... Brand loyalty does interesting things to people :)
--- End quote ---
I will come off as biased here, but I do remember the early Keywiz vs. I-pac threads and I don't remember Randy doing the same thing. . .
There were debates on how the shift function on the KeyWiz was an additional input and the shift function on the I-PAC took away an action button (which very few people other than me seemed to be able to grasp, for whatever reason).
And there were debates on USB vs. PS/2 - with the technical data from RandyT and AndyWarne being presented at a level that I think went over the heads of most of the forum members (including myself).
But I don't remember RandyT saying that the forum was ignorant, or that the technical issues were bunk . . .
--- Quote ---Doesn't the number of teeth affect how the game feels compared to the original? Let's say the original tempest cabinet if you turned the knob 1 complete rotation that the ship went half way
around the first level.
--- End quote ---
From my page:
Larry Smith posted the following info on BYOAC for Tempest calibration: "Here is the answer I got from someone with an actual tempest. Three turns of the spinner equals one spin of the shooter on the first tube. Thanks to Jim Tippins for the info."
--- Quote --- If your spinner had more teeth, assuming 1:1 sensitivity settings in mame, wouldn't the ship go more than half way around the level. So it would have a different feel to it?
--- End quote ---
Not sure - That's what Christian implied, but I would think the spinner firmware might know that 260 pulses equal one rotation, or 80 pulses equal one rotation, etc. Perhaps RandyT could comment on this.
--- Quote ---Yes, you can change sensitivity in mame. My question is what would be the perfect spinner so that most games wouldn't need adjusting? As it would be annoying to go through the majority of the spinner games to adjust it if you don't have to.
--- End quote ---
That's what RandyT is implying the Turbo-Twist does. The market will have to determine how factual his assertions are.
--- Quote ---Of course, one would have to have access to the original game to see how close it is.
--- End quote ---
Here's an idea, but it only works if the teeth are interpreted the way you suggest and not the way I suggest.
Currently, MAME is set-up to work with the original hardware, so if the game (Arkanoid) used a 476-tooth spinner, that is what MAME expects - if the game used a 24 tooth spinner (Pole Position), that is what MAME expects, and then you play with the sensitivity settings to make it work properly.
What if a new MAME derivative (are you listening, MikeQ - PowerMAME) had an .ini variable for number of spinner teeth (or spinner ratio) - then if you had a TurboTwist, you set this to 130, if you had an Arkanoid original spinner, you set it to 476, a pole position, you set it to 24. Then if MAME saw a non-zero value for this, it recalculated the sensitivity in each game since it knew what type of spinner you had on your panel.
FWIW.
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