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SlikStik Tornado Spinner News

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pahchay:

--- Quote from: u_rebelscum on May 22, 2008, 03:02:50 pm ---
--- Quote from: pahchay on May 22, 2008, 12:51:02 pm ---BTW I also have the Happ trackball on the same USB hub and they both work simultaneously in windows, but only the trackball works in mame.  I try to use the tabbed controls setup in mame but it doesn't seem to recognize the spinner

--- End quote ---

Both should be working in mame.  Try:

Disable -multimouse (which is the default).
Remap the spinner to the dial_analog ports, not the dial_inc or dial_dec ports.
You have to spin the spinner fast enough but not too fast while remapping.  (Too fast is very hard to do with the tornado.)

To remap correctly: tab, input (general), player 1, dial_analog, spin spinner, (wait ~1 sec for mame to register inputs), esc or tab out of menu.

If you still have problems, and you run from the commandline, could you add -verbose to the mame.ini or commandline, and post the resulting text?

--- End quote ---
Nothing  you said makes sense (I'm new) I'm using MAME32 as my frontend, and don't use the command line version of MAME  I don't know where the "Analog Ports" are in mame and i've never seen the "Enable multimouse" option anywhere.  I really appreciate the help

scotthh:

--- Quote from: pahchay on May 23, 2008, 02:27:15 pm ---
--- Quote from: NinjaEpisode on May 22, 2008, 01:44:50 pm ---You should contact Slik Stik support.  :angel:

--- End quote ---
Slik Stik has Support?? I can't even find a website for them.

--- End quote ---
pahchay, that was a joke, see this thread.

re: Nothing you said makes sense:
Start Tempest. Hit tab on your keyboard, follow the rest of the scum's instructions.

--- Quote from: u_rebelscum on May 22, 2008, 03:02:50 pm ---To remap correctly: tab, input (general), player 1, dial_analog, spin spinner, (wait ~1 sec for mame to register inputs), esc or tab out of menu.

--- End quote ---

u_rebelscum:

--- Quote from: pahchay on May 23, 2008, 02:41:37 pm ---Nothing  you said makes sense (I'm new) I'm using MAME32 as my frontend...

--- End quote ---

No problem.  Just don't want to sound condescending by including, in detail, something you've already tried.  (Plus if I start going into detail, I get too wordy too often.)

Multimouse can be set for all games or specific games.  In mameui, all games, go to the top menu, select Options, Default game options, then select the controllers tab.  You sould see the "multiple mice" check box.  It should be unchecked.  For game specific, select the game, right click, and select "properties", then follow the same starting from the controller tab.  The reason you want to disable this is so all mice devices control the same, just like in windows.  Multiple mice option is great for multiple trackball games like marble madness, but it confuses many people.

As for the ports, it's just what mame calls the input buttons, joysticks, mouse axes, etc.  Analog inputs are special, and have three "ports": analog, inc and dec.  The first is for true analog devices, the latter two are for digital inputs (so you can use, say, keyboard to play tempest if that's all you have).  The confusing part is analog devices can be used to control digital ports, but if you map as such, mame converts the analog info to digital, the treats them just like a keyboard (and you get just as bad control).  So map your analog devices to the xxx_analog ports.

As for remapping, scotthh touched on what I left out, but there's also MameFAQ remap basics and remap analog differences.


I love mame's many features, but it does make the learning curve a little steep. ;)

Gunner:
Hi.  I hope You Rebel Scum will read this:  I am having the same problem described above.  I have a tornado spinner that windows recognizes, but MAME and Tempest do not.  The tornado spinner is the only device I have plugged in.  I don' t even have a mouse.  I do have a touchpad and cursor button (on my Thinkpad), but MAME doesn't recognize those either.

I followed the directions above:  tab, general controls, dial analog, spin, and Mame did notice enough to say "Mouse X" when I hit escape, but the dial still doesn't work in the game.  Any ideas?  Mame says its version 0.128. 

Ummon:

--- Quote from: Gunner on January 27, 2009, 09:13:18 pm ---Hi.  I hope You Rebel Scum will read this:  I am having the same problem described above.  I have a tornado spinner that windows recognizes, but MAME and Tempest do not.  The tornado spinner is the only device I have plugged in.  I don' t even have a mouse.  I do have a touchpad and cursor button (on my Thinkpad), but MAME doesn't recognize those either.

I followed the directions above:  tab, general controls, dial analog, spin, and Mame did notice enough to say "Mouse X" when I hit escape, but the dial still doesn't work in the game.  Any ideas?  Mame says its version 0.128. 

--- End quote ---

Look up 'mame.ini'...or use MameUI and turn it on in the GUI.

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