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New Product: TurboTwist
RandyT:
--- Quote from: 19rjs99 on February 27, 2006, 09:50:56 am ---Well, I got mine this weekend. My CP isn't read for it yet so, I will have to test it tonight on it's own. I have to add that I like the construction and it seems very solid, however it definately needs a new knob. My knob has a wobble to it. It is definatley the knob because the shaft is straight. and doesn't wobble.
Randy, any plans on a new knob soon?
--- End quote ---
I'm afraid the knobs are the best I could do for the money I had allotted for them in the price. Consider them a "freebie" knob as the other option, I'm afraid, was not to include one. They feel and work great for gameplay, but they aren't the prettiest. You wouldn't believe how difficult it is to find a decent knob for an application like this without making your own ($$) or paying for a custom run ($$$). I probably spent $100 on different knobs for testing before settling on this one. :)
If anyone has any suggestions for sources of decent stock knobs they may have purchased in the past, please feel free to forward them to me.
That being said, my machinist has informed me that I just need to get a design to him and he can turn some for me on the CNC. That means at least a couple of weeks, unfortunately. But I do have a few cool ideas ;)
RandyT
screaming:
I'm sure I'm goign to get some snarling behind some monitors for making this comment, but.. Since the SS spinner top is easily removeable, could the SS top fit on the GGG spinner?
Secondly, to those that have a GGG spinner (and maybe RandyT could comment?), how much trouble does it look like you'd have to go through to add push and/or push/pull functionality to the spinner? The link eludes me now, but didn't someone do this to an Oscar spinner or something?
pointdablame:
--- Quote from: screaming on February 27, 2006, 10:25:23 am ---I'm sure I'm goign to get some snarling behind some monitors for making this comment, but.. Since the SS spinner top is easily removeable, could the SS top fit on the GGG spinner?
--- End quote ---
I believe it was mentioned somewhere in the thread, but yeah, they should work fine.
--- Quote from: screaming on February 27, 2006, 10:25:23 am ---Secondly, to those that have a GGG spinner (and maybe RandyT could comment?), how much trouble does it look like you'd have to go through to add push and/or push/pull functionality to the spinner? The link eludes me now, but didn't someone do this to an Oscar spinner or something?
--- End quote ---
Oscar made a Push/Pull spinner, but I don't recall someone retrofitting one... I could be wrong though. From the pictures, it seems like it would be a bit of work to get that done. But I don't have a GGG spinner yet, so take my comment with a grain of salt.
Witchboard:
Here's a question. Will the encoder wheels by themselves be available for purchase? I didn't read all the technical stuff so I'm not sure if the high resolution benefit is reliant on both the encoder wheel and the optic board, or just the wheel. If it's just the wheel, it would be nice to upgrade my existing spinner.
RandyT:
--- Quote from: farmecologist on February 27, 2006, 10:16:43 am ---Ok, that's what I thought. I just wanted to make the point that even though your spinner has higher resolution, it probably isn't the answer for Arkanoid ( and clones ). Also, it seems to me that much of the 'feel' of the original Arkanoid spinner is due to the physical characteristics of the geared mechanism.
--- End quote ---
I'm not sure if it's the "answer" but it's a helluva good "guess" ;)
Here's a trick for the die-hard Arkanoid fan:
Take a TurboTwist spinner and tie a lightly oiled leather shoelace around the body so it rides the metal cylinder at about center. Adjust the tension on the leather so that the spinner turns easily, but stops dead when you remove force.
Believe it or not, this works pretty well. Don't bother with rubber or elastic materials as it adds spring (no good)
RandyT
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