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NAG Screen & Full Screen!
SirPoonga:
--- Quote from: M.A.M.E Power on January 31, 2006, 12:28:28 pm ---Ok I have the latest version of mame and the games fill the sides of the monitor but not the top and bottom. I have the mame.ini file stretch set to 1, so why are games not filling the complete screen?
--- End quote ---
???
M.A.M.E Power:
Ok Buddabings version of mame can bypass the various nag screens which is great.
I seem to be having trouble with the hwstretch function, it does not work with Budda's build - is this correct?
Further to Sirpoonga's point / the problem is as follows using the commandline version of mame the hwstretch function seems to work as it stretches the screen horizontal but not vertical. I am left with a large gap at the top and bottom of the screen - is this normal in some games (i.e street fighter).
I really like the ides of buddabing's build but as already mentioned the hwstretch function does not work.
Please help if you can!
Lea
Pandemonium:
If you use GameEX as your front end, there is an option to bypass the nag screen which works great .
M.A.M.E Power:
Guys
Am using Buddabing's mame build and it is working just fine.
The problem I am having now is that some games (Neo-Geo) ones run @ the correct resoultion (in that they fill the screen).
However some games (Capcom) are only taking up a small section of the screen - how is this corrected?
Any ideas on how to restore the correct resolution to these games?
Thanks
Lea
p.s Nag screens are gone.
SlyDog:
OK I have had that annoying nag screens and finally got fed up. And since they no longer have the option in mame to get rid of them I had to find my own option. And I have to be honest I ain't to smart of a coder. But I figured if you can change the mame.c areas and cheat you can get rid of the nag screen. And behold it worked all i did was change two words in mame.c
the original settings are....
/* if we didn't find a settings file, show the disclaimer */
if (settingsloaded || options.skip_disclaimer || ui_display_copyright(artwork_get_ui_bitmap()) == 0)
{
/* show info about incorrect behaviour (wrong colors etc.) */
if (options.skip_warnings || ui_display_game_warnings(artwork_get_ui_bitmap()) == 0)
{
/* show info about the game */
if (options.skip_gameinfo || ui_display_game_info(artwork_get_ui_bitmap()) == 0)
What I did was change skip_disclaimer - skip_gameinfo and then changed skip_warnings - skip_gameinfo
Now basically what i am gathering is when you set skip_gameinfo to on you will skip all nag screens. and testing with known "warning games" (galaga) I get no nagging warning. I hope this helps it was pretty easy considering i don't know what i am doing
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