Main > Main Forum

Basic 2-player CP...how many buttons?

(1/2) > >>

Ninten-doh:
I'm taking the guts from a friend's old X-Arcade to use in a custom CP I want to make for my first cab.  The X-Arcade has 8 buttons per player, but I would like to trim this down to about 5 buttons per player so I can make room for a trackball.  I don't play any of the fighter games like Mortal Kombat or Street Fighter, so am I cool with that or are there some real classic games that require 6+ buttons to play?  I don't want to do 5 buttons per, then wish I had done more.  :'(

And yes, if the X-Arcade stuff leaves me duly unimpressed, I plan to upgrade parts as my financial situation allows.

mccoy178:
If you don't use fighters that have six buttons, why would you keep five?  I can't think of a lot of five button games off the top of my head.

Ninten-doh:
mccoy, I was gonna keep five because I was worried about removing too many.   ;D

I'm the paranoid type as you can tell.

leapinlew:

--- Quote from: mccoy178 on January 27, 2006, 09:02:57 am ---If you don't use fighters that have six buttons, why would you keep five?  I can't think of a lot of five button games off the top of my head.

--- End quote ---

I agree. There are some stragglers out there, but to me it's either 3 buttons or 6 buttons. With 3 buttons you can play all the old classics and the rare game that has a jump/fire/grenade type feature and none of the fighters.

I guess overall it depends on who your building for. I went with 6 buttons because of all the people wanting to play the thing. I'd rather not have to deal with the look of disappointment when they find out they can't play one of their favorites.

As for the trackball... yeah, I wish I had room for one of them. Not so much for the mouse, but for centipede, crystal castles and missle command. When Mamewah is setup properly - you rarely need any other input then your cp. I had to make a choice and I went for the fighters instead.  

leapinlew:

--- Quote from: Ninten-doh on January 27, 2006, 09:09:50 am ---mccoy, I was gonna keep five because I was worried about removing too many.   ;D

I'm the paranoid type as you can tell.

--- End quote ---

How would you arrange 5 that would save you any space vs putting 1 more button in? The standard 6 player layout is

ooo
ooo

Navigation

[0] Message Index

[#] Next page

Go to full version