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Curious - your control settings for Asteroids

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RTSDaddy2:
Well, I got tired last night of trying to play Asteroids with my joystick...and after looking at the original CP, I remembered it was more button driven than stick driven.  I switched the controls in MAME so that the rotate ship controls were button driven and watched my score increase dramatically.

Curious though - how many of you also set up Asteroids to play this way?

MikeQ:
Mine is setup this way.  I use buttons from the player one side for rotate left/right and buttons from the player two side for thrust, fire, hyperspace.

pmc:
I think we just did this thread a week or two ago. Most people preferred buttons if I recall. Maybe it was Space Invaders that was being discussed.

Check out AsteroidsGL. I like it better than MAME.

BTW, I still play with a stick because it feels comfortable and the controls default that way so I never changed it.

-pmc

ArtMAME:
Hey, I set up my controls for Asteroids that way.  In fact, that was one of the biggest reasons I designed my CP layout like I did.  It is basically the Asteroids buttons layout (plus an extra button a few inches above the Hyperspace) , plus a Joystick on either side for Robotron.  If you look on at my avatar, you can see a very early prototype of my layout with a baby Elmo tapping on the keyboard.  I have made a few revisions to my CP since then, but my main design still revolves greatly around the Asteroids/Robotron oriented layout. Asteroids ROCKS!!!...Rock On Dude!!! 8)

ahofle:
I just changed mine about 2 weeks ago to use only buttons (player 1 buttons for movement, and player 2 buttons for the rest) after reading about it here.  I love it.

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