Main > Software Forum
controls.dat for consoles
ppilot:
As far as I can figure out, there is no controls.dat resources for console systems. Is there any interest in this? I think I'm going to do some work on it for myself and if anyone else cares I might make up something 'official'.
Just wondering. Thanks
SirPoonga:
This can be a much more difficult task.
First
Nintendo
Button 1 = A
Button 2 = B
Hehe. I know, not that simple. You want to know what the button does in game. Well, that can be very difficult as the buttons may have multiple uses, especially if in combo with another button.
Then you have later systems like psx that some games have different control schemes.
mccoy178:
I like the idea. I'm of no help, but I like the idea. ;D
ppilot:
--- Quote from: SirPoonga on December 29, 2005, 02:37:07 pm ---This can be a much more difficult task.
First
Nintendo
Button 1 = A
Button 2 = B
Hehe. I know, not that simple. You want to know what the button does in game. Well, that can be very difficult as the buttons may have multiple uses, especially if in combo with another button.
Then you have later systems like psx that some games have different control schemes.
--- End quote ---
Agreed, it's not simple, and that it can't work for newer systems (using the existing fields) but I think it would be nice for classic systems. I was thinking the miscDetails field could hold 'multiple use' information, as well as things like 'game select' information for the 2600, etc.
SirPoonga:
People have been asking me to add console stuff to controls.dat ever since it started.
As you see consoles are a whole different beast. It really should be a seperate project with it's own format.
Navigation
[0] Message Index
[#] Next page
Go to full version